Over the past few years, I've been slowly leaning Unreal Engine (with lots of help from YouTube and the Unreal community). I found a tutorial on how to build your own RTS, and it's really exciting making something that's mine, and totally unique.
As much as I can't wait to play my own game when it's finished (in like 400 years), it's totally awesome fun just creating it!-- when I'm not cursing at my computer for why such-and so isn't working.... because I'm a baka!!
Anyway, both Unreal Engine and Unity 3D are free, especially for hobbyists! I prefer Unreal Engine's Blueprint scripting format over Unity3D, but then again, Unity3D had the bonus of being able to compile multiple different languages.
As much as I can't wait to play my own game when it's finished (in like 400 years), it's totally awesome fun just creating it!-- when I'm not cursing at my computer for why such-and so isn't working.... because I'm a baka!!
Anyway, both Unreal Engine and Unity 3D are free, especially for hobbyists! I prefer Unreal Engine's Blueprint scripting format over Unity3D, but then again, Unity3D had the bonus of being able to compile multiple different languages.