Microsoft's xCloud game streaming service won't be available on Apple's iOS devices, despite a lengthy testing period on the platform. The reason, according to Apple, is that the company requires game software submissions to be reviewed on a title-by-title basis.
In a statement given to Business Insider, an Apple spokesperson claims the policy is designed to "protect customers and provide a fair and level playing field to developers."
Epic Games CEO Tim Sweeney, who's been an outspoken critic of Apple's closed ecosystem policies, was predictably unhappy with the decision, saying that Apple has "outlawed the metaverse."
It's been clear that Apple wasn't into these streaming apps for a while: The xCloud testing hosted on iOS has been severely limited compared to Android. For the same reasons, Google's Stadia streaming service has also been a no-show on iOS, though there's a fairly useless management app that doesn't actually let you stream. Valve's Steam Link encountered the same problems, before Valve appealed a rejection from the App Store on the basis that it's a "LAN-based remote desktop" rather than a streaming service.
In a statement given to Business Insider, an Apple spokesperson claims the policy is designed to "protect customers and provide a fair and level playing field to developers."
Epic Games CEO Tim Sweeney, who's been an outspoken critic of Apple's closed ecosystem policies, was predictably unhappy with the decision, saying that Apple has "outlawed the metaverse."
It's been clear that Apple wasn't into these streaming apps for a while: The xCloud testing hosted on iOS has been severely limited compared to Android. For the same reasons, Google's Stadia streaming service has also been a no-show on iOS, though there's a fairly useless management app that doesn't actually let you stream. Valve's Steam Link encountered the same problems, before Valve appealed a rejection from the App Store on the basis that it's a "LAN-based remote desktop" rather than a streaming service.