Child of Light - Between FF6 and Studio Ghibli

Lleyn

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Yesterday, the creative director Patrick Plourde took advantage of the European GDC to reveal the existence of Child of Light, a Ubisoft project on a smaller scale compared to the other titles he has worked on, including Assassin's Creed and Far Cry 3.

Patrick Plourde described Child of Light as a playable poem using the UbiArt Framework engine, the same engine used for Rayman Origins and Rayman Legends. If the details of the gameplay or even the plot are still unclear, the influences of the game have been revealed to be Final Fantasy 6, Limbo, and the animation work of Studio Ghibli. The only thing we know at the moment is that this Japanese-style Role Playing game will follow the journey of a young girl who will grow physically and mentally throughout the game.

Child of Light will be released this winter and will be presented in detail in September, during Ubisoft's Digital Day.​
 
inspired by FF 6? This should be good, make a another madman who needs his boots clean and wants to blow things up for fun :D
 
Ubiart framework was also used to make Rayman. I liked the graphics, but not the physics of this engine.
It doesn't feel a lot realistic.
 
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