Dead Rising Wii Controls

Demon_Skeith

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Capcom has at last revealed specifics on the Wiimote controls it has been promising for Dead Rising: Chop Til Your Drop. And, just to make sure no one is left with any questions, we even managed to get our hands on some new screens showing the controls in action.

The Wii version of the hit Xbox 360 zombie killing sim using both the pointing and motion detection capabilities of the Wiimote. When using a gun, you aim directly with the device and fire away. Your targeting reticule turns red to indicate when you've reached the enemy's weak point and can dish out massive damage. To reload, you shake the Wiimote.

You also make use of shaking controls when you get grabbed by zombies. To shake yourself free, you shake the Wiimote. Simple enough!

Other weapons appear to use the Wiimote in specific ways. When using a bat, for instance you can shake the Wiimote to build up a meter and ensure that your next swing is a home run.

Motion controls aren't used when using a weapon with a targeting scope. When you zoom in for a close view before firing, you move your viewpoint around with the nunchuck analogue stick and zoom in and out using Z and C.

To deal with all the weapons, you'll be able to use the Wiimote's d-pad, assigning weapons to the four directions as hot keys.

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This is going to be very interesting to see how this game is actually converted to Wii ... assuming the zombies on screen will have to be downsized to fit the Wii's specifications.

I'm a HUGE survival horror fan, but i just wasn't impressed with this one. i know it's not survival horror, it's basically GTA meets the zombie genre which was ok ... but, i just didn't like the way the game progressed.

now that it's coming to Wii, i guess it'll give me an excuse to finally give it a chance and play all the way through it..
 
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