Well, does it?
Because to be honest, a lot of Nintendo 64 and Playstation era games actually had all kinds of messed up frame rate drops and stuff, yet few people cared as much back then.
Banjo-Tooie went at about 15 FPS at a lot of points, since the Nintendo 64 nearly died trying to run the massive game. Donkey Kong 64 had it worse, to the point the expansion pack was only used because the game would randomly crash without it.
Yet these games are seen as extremely good. More so the first, which is seen as a bona fide classic, but not disasters none the less. Does frame rate really matter that much?
Because to be honest, a lot of Nintendo 64 and Playstation era games actually had all kinds of messed up frame rate drops and stuff, yet few people cared as much back then.
Banjo-Tooie went at about 15 FPS at a lot of points, since the Nintendo 64 nearly died trying to run the massive game. Donkey Kong 64 had it worse, to the point the expansion pack was only used because the game would randomly crash without it.
Yet these games are seen as extremely good. More so the first, which is seen as a bona fide classic, but not disasters none the less. Does frame rate really matter that much?