Just read on Square Enix's next gen Dragon Quest, translated by gematsu:
www.jp.square-enix.com
Square Enix is recruiting a battle planner, facial motion designer, 2D background designer, and technical artist for its Second Development Division team for work on a new Dragon Quest project.
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ドラゴンクエスト新規タイトル=プランナー | ドラゴンクエスト新規タイトル=デザイナー | ドラゴンクエスト新規タイトル=テクニカルアーティスト | ドラゴンクエスト新規タイトル=プログラマー | ドラゴンクエスト新規タイトル=プロジェクトマネージャー | ドラゴンクエスト新規タイトル=マーケティング | キャリア採用 | SQUARE ENIX -RECRUTING-
ドラゴンクエスト新規タイトルを手掛ける部署のスタッフ募集
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Square Enix is recruiting a battle planner, facial motion designer, 2D background designer, and technical artist for its Second Development Division team for work on a new Dragon Quest project.
Below is a message about a “new challenge following Dragon Quest XI” by director Takeshi Uchikawa:
The Dragon Quest XI team within the Second Development Division has begun work a new project, starting up on a challenge unique to a Dragon Quest for the next generation.
The mission of this project is to “deliver a new appeal of Dragon Quest to fans worldwide.”
In order to achieve that, we are looking for new “party members” with the same desire.
The planning stages of development have wrapped up, and we are now entering the phase of further improving the game quality.
As a new high-definition Dragon Quest title, why not try to create a new Dragon Quest history that moves players like never before with Yuji Horii and the development team?
We await the applications of developers who love trying new things!