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http://www.youtube.com/watch?v=6tczW_qFW8I
http://www.youtube.com/watch?v=ufyarPPHrLU
very neat.
http://www.youtube.com/watch?v=ufyarPPHrLU
more hereForget the HD remake: what Final Fantasy VII really needs is a 2D remake.
Just ask Lucas Brown, an Australian web developer who is building his very own two-dimensional slice of Square's classic role-playing game, one sprite at a time. Although he doesn't plan to re-create every scene in FFVII, Brown says he's remade the menu and battle systems in "excruciating detail," and he's hoping to have at least the first mission finished and playable in the near future.
Brown, 23, says he's been working on this project on and off since 2008. He's developing the "demake" in RPG Maker 2003, using a customized scripting language to painstakingly re-create every Final Fantasy VII mechanic, from enemy AI to limit breaks. (A website called qhimm helped him determine the fine details of most of these mechanics.)
"Over the years I've seen many people attempt a 2D remake of FFVII and fail, so I thought I'd try do it right," Brown told me in an e-mail. "My core goal is to make the FFVII that would've existed if it was developed in 2D instead of 3D."
Sadly, we might not see too much more than this—Brown says progress has slowed recently. "I now work full time and have a girlfriend I care about, so I'm very particular with what gets to occupy the remainder of my time," he said. "I want to start developing my own games that I have the rights/ability to release on Steam or Android/iOS, so my remake is on the back burner, although I do return for it from time to time when the motivation strikes. Its actually very likely when your article is released that I'd get the surge of enthusiasm I need to finish it off!"
very neat.