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Final Fantasy XIII's token black character Sazh Katzroy has more than just his baby Chocobo, his flat fro, and the end of the world on his mind. This week's Famitsu reveals that Sazh has a son.
Named Dajh (not "Dodge," as you might have heard), Sazh's six-year old son is a lot cuter than his father. And his fro has much better form.
As part of the FFXIII story, Dajh and Sazh have, for an unspecified reason, been living apart from one another. They end up meeting after a long time at some point during the course of the game, an occurrence that apparently surprises Sazh.
Dajh doesn't resent his father for being away for so long. Famitsu says that Dajh loves Sazh, and screenshots show Dajh hugging his dad and greeting him with a bring smile.
From what we can tell Dajh's fro, although certainly large enough, does not house its own baby Chocobo. But it turns out that the baby Chocobo we've been seeing all along is actually Dajh's. Sazh purchased the Chocobo from a gift shop while he was out on travel with Dajh. He gave the Chocobo as a gift to Dajh, although somehow the Chocobo ended up accompanying Sazh on his journey with Lightning.
Designer Ikeda Nao tells Famitsu in this issue that Dajh is Sazh's only son. His mother (presumably Sazh's wife -- the Famitsu text doesn't state this for sure) died three years earlier. She also notes that Dajh has a "baby afro," resembling cotton candy (it really does look like cotton candy).
Famitsu also has some serious info on FFXIII, including a few details on the game's Paradigm Shift system, known in Japan as the Optima system.
As part of this system, you assign roles to your party members. Role types include attacker, blaster, defender, healer, and enhancer. An attacker is a specialist in physical and magic attacks. A healer specializes in healing, but can't perform attacks. You can change these roles on the fly, so if you need a healer, you transform one of your characters into a healer.
Groupings of roles are called Optimas (we're using the Japanese terminology here). Executing an Optima Change allows you to switch all the characters into their new roles. You're able to make this change at any point in the battle by bringing up your Optima menu via L1. There's no penalty, and no limit.
Famitsu shows an Optima called Rush Assault. This has Lightning as a defender, Snow as an attacker, and Vanille as a blaster. The game has a number of Optimas aside from this, though. Examples include Vanguard, Buster & Support, Assault + Buster, and Strike Shield. Some Optimas are for parties of just two.
Some of the details behind how the Optima system are still a bit vague, but in an interview in this issue, director Motomu Toriyama and battle director Yuji Abe said that you'll be able to freely customize your role combinations. The name of the Optima is determined based off the roles that you combine (it doesn't seem as though you can freely name the combinations).
Previous reports indicated that you'd be able to take control of multiple members of your party during battle at some point in the game. In this latest Famitsu interview, Toriyama confirms that the player controls the lead character, with the other characters behaving according to AI, as defined by their current role.
As for which character you control, this depends on where you are in the story. Eventually, you'll be able to freely select your character. Toriyama wouldn't confirm if you'll be able to freely switch battle members in and out of your party, though (although the way he responded to Famitsu's question on the matter suggests that this will be possible).
The Optima System was featured heavily in the Final Fantasy XIII demo that we played yesterday, although it was a bit hard to try out everything without knowing what we should be looking for. This same demo will be at the Tokyo Game Show later this month.
And three months after that, on December 17, we'll be playing the final Japanese release! It's hard to believe, but Final Fantasy XIII, Optima changes, afros and all, is almost upon us!
source
All FF 13 needs now is a disco ring.
Named Dajh (not "Dodge," as you might have heard), Sazh's six-year old son is a lot cuter than his father. And his fro has much better form.
As part of the FFXIII story, Dajh and Sazh have, for an unspecified reason, been living apart from one another. They end up meeting after a long time at some point during the course of the game, an occurrence that apparently surprises Sazh.
Dajh doesn't resent his father for being away for so long. Famitsu says that Dajh loves Sazh, and screenshots show Dajh hugging his dad and greeting him with a bring smile.
From what we can tell Dajh's fro, although certainly large enough, does not house its own baby Chocobo. But it turns out that the baby Chocobo we've been seeing all along is actually Dajh's. Sazh purchased the Chocobo from a gift shop while he was out on travel with Dajh. He gave the Chocobo as a gift to Dajh, although somehow the Chocobo ended up accompanying Sazh on his journey with Lightning.
Designer Ikeda Nao tells Famitsu in this issue that Dajh is Sazh's only son. His mother (presumably Sazh's wife -- the Famitsu text doesn't state this for sure) died three years earlier. She also notes that Dajh has a "baby afro," resembling cotton candy (it really does look like cotton candy).
Famitsu also has some serious info on FFXIII, including a few details on the game's Paradigm Shift system, known in Japan as the Optima system.
As part of this system, you assign roles to your party members. Role types include attacker, blaster, defender, healer, and enhancer. An attacker is a specialist in physical and magic attacks. A healer specializes in healing, but can't perform attacks. You can change these roles on the fly, so if you need a healer, you transform one of your characters into a healer.
Groupings of roles are called Optimas (we're using the Japanese terminology here). Executing an Optima Change allows you to switch all the characters into their new roles. You're able to make this change at any point in the battle by bringing up your Optima menu via L1. There's no penalty, and no limit.
Famitsu shows an Optima called Rush Assault. This has Lightning as a defender, Snow as an attacker, and Vanille as a blaster. The game has a number of Optimas aside from this, though. Examples include Vanguard, Buster & Support, Assault + Buster, and Strike Shield. Some Optimas are for parties of just two.
Some of the details behind how the Optima system are still a bit vague, but in an interview in this issue, director Motomu Toriyama and battle director Yuji Abe said that you'll be able to freely customize your role combinations. The name of the Optima is determined based off the roles that you combine (it doesn't seem as though you can freely name the combinations).
Previous reports indicated that you'd be able to take control of multiple members of your party during battle at some point in the game. In this latest Famitsu interview, Toriyama confirms that the player controls the lead character, with the other characters behaving according to AI, as defined by their current role.
As for which character you control, this depends on where you are in the story. Eventually, you'll be able to freely select your character. Toriyama wouldn't confirm if you'll be able to freely switch battle members in and out of your party, though (although the way he responded to Famitsu's question on the matter suggests that this will be possible).
The Optima System was featured heavily in the Final Fantasy XIII demo that we played yesterday, although it was a bit hard to try out everything without knowing what we should be looking for. This same demo will be at the Tokyo Game Show later this month.
And three months after that, on December 17, we'll be playing the final Japanese release! It's hard to believe, but Final Fantasy XIII, Optima changes, afros and all, is almost upon us!
source
All FF 13 needs now is a disco ring.