Gaming's Report Card Grade: C

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For the last 12 years, the National Institute on Media & the Family has issued a Video Game Report Card annually. Yesterday, they gave the gaming industry a C for 2007.

"Why should I care what a bunch of blue-noses think of my hobby?" you might ask yourself. Here's why you should care: The opinions of the NIMF mean something to the people in power in the US. And they make the laws. And the laws affect the ratings. And the rating affect the content. And the content affects you.

Under the title: "An Ominous Backslide on Multiple Fronts," the NIMF said

Console manufacturers, for the most part, seem to understand the importance of making games safe for kids. Microsoft included a timer feature that allows parents to limit their children’s video game playing time, a praiseworthy innovation…

Some software makers made great games that pushed the edge of the envelope in creativity and storytelling. Others, once again, dredged the well of poor taste, with titles like Rockstar’s Manhunt 2 and Eidos Interactive’s Kane & Lynch: Dead Men.

Some game makers also found creative new ways to market adult games on kids, a disgustingly familiar practice over the years. Too few game makers disclose when illegal versions of their games are stolen from their facilities and leaked on the Internet.

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Some software makers made great games that pushed the edge of the envelope in creativity and storytelling. Others, once again, dredged the well of poor taste, with titles like Rockstar’s Manhunt 2 and Eidos Interactive’s Kane & Lynch: Dead Men.

Not all games are gonna be decent. There are gonna be games that have sluggish gameplay, bad storyline, mediocre gameplay, bad voiceover, terrible graphics, but those are flaws that's not gonna make the game perfect. Games like Gears of War, BioShock, Half-Life 2 are a few examples of great quality games. Great voiceover, superb gameplay, fantastic graphics, it's what consumers want to get their hands on, a game that doesn't have any flaws, making it a must-own. As for the games that fail to impress us, it's their fault. Either it took them, probably 3 months, have limited gaming skills or knowledge, or just plain ass lazy and wants to get the day over with.
Anyways, they're the ones losing money.

Some game makers also found creative new ways to market adult games on kids, a disgustingly familiar practice over the years. Too few game makers disclose when illegal versions of their games are stolen from their facilities and leaked on the Internet.

Why in the hell would game makers to do this to our kids? This is a way the gaming industry wants to get recognized, to brainwash the youth with skulls full of mush: violence, sex, drug, alcohol, and adult situations in a game that could damage their minds. Get their kids to play a Nintendo Wii. That's the only family oriented console that's perfect for them. Or get TV Games, including vintage games from the 80s that was on the Atari.
 
QUOTE (Namric @ December 06, 2007 03:22 pm) Some game makers also found creative new ways to market adult games on kids, a disgustingly familiar practice over the years. Too few game makers disclose when illegal versions of their games are stolen from their facilities and leaked on the Internet.

Why in the hell would game makers to do this to our kids? This is a way the gaming industry wants to get recognized, to brainwash the youth with skulls full of mush: violence, sex, drug, alcohol, and adult situations in a game that could damage their minds. Get their kids to play a Nintendo Wii. That's the only family oriented console that's perfect for them. Or get TV Games, including vintage games from the 80s that was on the Atari.
i couldn't agree more the fact they want adult games that kids can get to is not right.
 
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