Other GOG is getting acquired by its original co-founder, Michał Kiciński

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We believe the games that shaped us deserve to stay alive: easy to find, buy, download, and play forever. But time is annoyingly good at erasing them. Rights get tangled, compatibility breaks, builds disappear, and a nostalgic evening often turns into a troubleshooting session. That's the difference between "I'm playing today" (the game lives on) and "I'll play someday" (the game dies).

As Michał put it: "GOG stands for freedom, independence, and genuine control."

GOG has always been built on strong values and clear principles. When Marcin Iwiński and Michał Kiciński first came up with the idea for GOG in 2007, the vision was simple: bring classic games back to players, and make sure that once you buy a game, it truly belongs to you, forever. In a market increasingly defined by mandatory clients and closed ecosystems, that philosophy feels more relevant than ever.

This new chapter is about doubling down on that vision. We want to do more to preserve the classics of the past, celebrate standout games of today, and help shape the classics of tomorrow, including new games with real retro spirit.

GOG will remain independent in its operations. We will continue building a platform that's ethical, non-predatory, and made to last, while helping indie developers reach the world. We're also committed to giving the community a stronger voice, with new initiatives planned for 2026.
 
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