Google closes Internal Stadia Games & Entertainment

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We launched Stadia with the goal of making your favorite games instantly available wherever you want to play them. With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale. Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning.

In 2021, we’re expanding our efforts to help game developers and publishers take advantage of our platform technology and deliver games directly to their players. We see an important opportunity to work with partners seeking a gaming solution all built on Stadia’s advanced technical infrastructure and platform tools. We believe this is the best path to building Stadia into a long-term, sustainable business that helps grow the industry.

Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially. Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we’ve decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games. With the increased focus on using our technology platform for industry partners, Jade Raymond has decided to leave Google to pursue other opportunities. We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors. Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them.

What does this mean if you're a current or future Stadia gamer? You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform. We’re committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere.
 
Makes sense I guess but it's one of those things that you have to look closely into because it could potentially be the first sign that Google isn't happy with the way Stadia has turned out.
 
Lol, knew this was the outcome when people complain stedia wasn't worth it for other owned console titles.

Pretty sure this is the serivce's death flag.
Press 'F' to Pay Respects lol
 
Hopefully, Google will now invest money and time in third-party games, so more third party games like Grand Theft Auto and Fortnite will be published on Stadia as well.
 
I feel the Coronavirus outbreak, and work from home laws can be one of the reasons for Google's Stadia exclusive game studio closing.

Making video games can be more difficult for some workers in a large team of game makers when meetings take place by video chat, e-mail, and text messages, and people can only work online because of Coronavirus's work from home laws preventing non-essential workers from working at their offices.
 
That's a huge amount of money for a port especially for games that were relatively old and most people had already purchased/played them on other platforms. Would have made much more sense to either get exclusives or like mentioned above, spend it with indie developers.
 
read kotaku's tweet on stadia's head of product has left:
Vice President and Head of Product at Stadia, John Justice, who only joined Google in early 2019, has not just left his role at the streaming game platform but the company itself.
 
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