read from tweaktown:
NVIDIA's semi-custom Tegra239 chip has been discovered inside of Nintendo's new Switch 2 gaming handheld, something that has been long-rumored, but now confirmed inside of the switch 2.
The upcoming Nintendo Switch 2 is powered by the semi-custom T239 processor from NVIDIA, confirmed by X user @Kurnalsalts, sharing an image of the "T239" SoC inside of the Switch 2.
Switch 2
-1536 CUDA Cores, 48 tensor cores, 12 RT cores Ampere architecture with features backported from Ada
-8x ARM A78C
-File decompression engine
-12 GB LPDDR5X RAM 7500 MT/s
-256 UFS 3.1
Handheld: Right above PS4* before DLSS
Docked: Between PS4 Pro* & Xbox Series S* before DLSS with more modern hardware than the former
RAM: Slower than PS5 & XSX|S in the speed department, but more capacity than XSS. Should have 10.5-11 GB of RAM available to games going by the Switch 1's RAM allotment for its OS.
Storage: UFS 3.1's max speeds should be a hair under XSX|S (2.1 GB/s vs. 2.4 GB/s), still plenty fast even if not maxed out.Lines up with what Digital Foundry & NateDrake heard about decompression techniques & fast load times of the BotW tech demo (respectively for each source).
* = Not only is the Switch 2 ARM-based rather than x86 like the systems compared, it's also Nvidia vs. AMD. There are plenty of factors at play to where it's not an apples-to-apples comparison. Plus the native Tensor cores of the Switch 2 will allow for DLSS, letting the system punch above its weight & decrease the size of the gap between it & the XSS. Nintendo could throttle down the SoC to the floor, but I'm not sure it'll be a doomsday scenario since this is a custom chip to begin with.
NVIDIA's semi-custom Tegra239 chip has been discovered inside of Nintendo's new Switch 2 gaming handheld, something that has been long-rumored, but now confirmed inside of the switch 2.
The upcoming Nintendo Switch 2 is powered by the semi-custom T239 processor from NVIDIA, confirmed by X user @Kurnalsalts, sharing an image of the "T239" SoC inside of the Switch 2.
Switch 2
-1536 CUDA Cores, 48 tensor cores, 12 RT cores Ampere architecture with features backported from Ada
-8x ARM A78C
-File decompression engine
-12 GB LPDDR5X RAM 7500 MT/s
-256 UFS 3.1
Handheld: Right above PS4* before DLSS
Docked: Between PS4 Pro* & Xbox Series S* before DLSS with more modern hardware than the former
RAM: Slower than PS5 & XSX|S in the speed department, but more capacity than XSS. Should have 10.5-11 GB of RAM available to games going by the Switch 1's RAM allotment for its OS.
Storage: UFS 3.1's max speeds should be a hair under XSX|S (2.1 GB/s vs. 2.4 GB/s), still plenty fast even if not maxed out.Lines up with what Digital Foundry & NateDrake heard about decompression techniques & fast load times of the BotW tech demo (respectively for each source).
* = Not only is the Switch 2 ARM-based rather than x86 like the systems compared, it's also Nvidia vs. AMD. There are plenty of factors at play to where it's not an apples-to-apples comparison. Plus the native Tensor cores of the Switch 2 will allow for DLSS, letting the system punch above its weight & decrease the size of the gap between it & the XSS. Nintendo could throttle down the SoC to the floor, but I'm not sure it'll be a doomsday scenario since this is a custom chip to begin with.