You've seen how Skyward Sword introduces accurate swordplay with Wii MotionPlus as well as how it seems the game isn't selling too fantastic compared to some other Zelda games and fantasy games in general. But perhaps the reason is that the combat is arguably 'too' realistic, and that people don't want perfectly accurate combat.
Maybe people just want to feel like badasses and would prefer the combat be kind of mindless to enable that. Same reason that as Cracked said, it seems so many teenage kids and people online would want a zombie apocalypse, because they think they'd be some exception to the rule mowing down the mindless masses as almost part of a power fantasy.
Maybe the reason so many popular games have quite shallow combat is because for many people it just feels good to feel practically invincible and mow down enemies without a second thought rather than having to bypass defences or anything. Real life sword fighting I hear works like Skyward Sword, but people in general likely don't want realistic fighting. They want something which feels like its out of a movie like Lord of the Rings where the combatants aren't thinking or defending but are just attacking near constantly because it looks cool.
On another note, maybe it also didn't catch as much because people don't want to have Link's actions in games mirror theirs in real life since it shows them how kind of pathetic they are. And for many, they play video games as pure escapism, and want it to feel like they're some kind of combat expert regardless of skill.
Am I on to something here?
Maybe people just want to feel like badasses and would prefer the combat be kind of mindless to enable that. Same reason that as Cracked said, it seems so many teenage kids and people online would want a zombie apocalypse, because they think they'd be some exception to the rule mowing down the mindless masses as almost part of a power fantasy.
Maybe the reason so many popular games have quite shallow combat is because for many people it just feels good to feel practically invincible and mow down enemies without a second thought rather than having to bypass defences or anything. Real life sword fighting I hear works like Skyward Sword, but people in general likely don't want realistic fighting. They want something which feels like its out of a movie like Lord of the Rings where the combatants aren't thinking or defending but are just attacking near constantly because it looks cool.
On another note, maybe it also didn't catch as much because people don't want to have Link's actions in games mirror theirs in real life since it shows them how kind of pathetic they are. And for many, they play video games as pure escapism, and want it to feel like they're some kind of combat expert regardless of skill.
Am I on to something here?