Magic: The Gathering is getting Final Fantasy and Assassin’s Creed cards

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Read from Dicebreaker:

Two major video game series are headed to Magic: The Gathering, as Final Fantasy and Assassin’s Creed join the trading card game.

Wizards of the Coast president Cynthia Williams revealed the upcoming crossovers during Hasbro’s Investor Day presentation, announcing that the storied Japanese roleplaying franchise and historical stealth-action series would join MTG’s Universes Beyond releases.


Williams noted that 2022 marks the 35th anniversary of Final Fantasy, with the next numbered entry in the series, Final Fantasy XVI, due to release on PlayStation 5 next year. The video game series previously launched its own trading card game, designed by former Magic: The Gathering pro Tarou Kageyama.

Williams didn’t reveal any further details, only confirming that the Final Fantasy and Assassin’s Creed Magic: The Gathering sets would be part of Universes Beyond - Magic: The Gathering’s ongoing series of crossovers.
 
Do you think Tifa would be one of those free energy types that can move Mana around as you please? Maybe even summoning tokens?
That would be Aerith's thing imo. probably Tifa is going to be a Legendary Monk type card, with her being a hand to hand fighter equivalent of a monk combat class, a combination of these 2 cards with more abilities and higher casting cost:
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Saw this fanmade Tifa MTG card:
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FF 6 official MTG deck
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ff7 Official MTG deck
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ff 10 official MTG deck
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No one said there had to be 8 on it lol.
Lol you really "hate" 8 . Rinoa 's PLOT is not bad though small. She did get a PLOT size upgrade in Dissidia though lol
 
More on it:

And They confirmed FF9 MTG too.
 
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Celes MTG card preview pic is up, nice:
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Zell card leak
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Official Tifa Lockhart MTG card leak. Niiice!

There will be multiple Tifa MTG cards with different abilites and art. And Tifa is indeed a legendary human monk card. Niiiice!

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Read from thegamer, The Final fantasy MTG card preorder is doing really really good, "the best-selling set of all time on day one" niiice :

Final Fantasy is absolutely massive, and so is Magic: The Gathering. You can imagine there being a decent amount of crossover between their respective fanbases, so the upcoming collaboration between the two was always going to do pretty well for Hasbro and Wizards of the Coast. Turns out, it's doing extremely well.

During an investor call earlier today (thanks Wargamer), Hasbro CEO Chris Cocks revealed just how well Magic: The Gathering's big Final Fantasy set is doing now that pre-orders have been open for a little while. Despite not even being in the hands of players yet, Cocks reveals that this Final Fantasy set will be "the best-selling set of all time on day one".

In fact, Cocks goes on to reveal that the set "already is", suggesting that pre-order sales are so strong that the set is already on course to be the most successful set in MTG history.
 
More leaked pic and translated abilities:

Rough TL: Rosa, Steadfast White Mage - 3W - Legendary Creature : Noble Human Cleric - Reach; At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (2/3).

Beatrix, Loyal General - 4WW - Legendary Creature : Human Soldier - Vigilance; At the beginning of combat on your turn, attach any number of equipment to target creature you control. (4/4).

Lightning, Security Sergeant - 2R - Legendary Creature : Human Soldier - Menace; Whenever Lightning deals combat damage to a player, exile the top card of your library. You may cast that card as long as you control Lightning. (2/3).

Rays of Judgement - 3R - Instant - Rays of Judgment deals 5 damage to target creature and X damage to it's controller, where X is the number of equipment you control.

Ultima Weapon - 7 - Legendary Artifact : Equipment - Equip 7; Whenever equipped creature attacks, destroy target creature. Equipped creature gets +7/+7.

Adalbert Steiner - 1W - Legendary Creature : Human Knight - Lifelink; Adalbert Steiner gets +1/+1 for each equipment you control. (2/1)

Cloud Moogle - 3WW - Creature : Moogle - Flying; Whenever this creature enters, put a +1/+1 counter on target creature. Plainscycling 2. (2/3).

Coeurl - 1W - Creature : Cat Beast - 1W + Tap -> Tap target non-enchantment creature. (2/2)

Dwarven Castle Guard - 1W - Creature : Dwarf Soldier - When this creature dies, create a colorless 1/1 hero token. (2/1)

Sun-Cryst's Fate - 4W - Instant - This spell costs 2 less to cast if it targets a tapped creature. Dstroy target nonland permanent.

Blade of Light - 1W - Instant - Blade of Light deals damage equal to the number of creatures and equipment you control to target creature.

White Auracite - 2WW - Artifact - When this artifact enters, exile target non-land permanent an opponent controls until this artifact leaves the battlefield. Tap -> Add W.

White Mage's Rod - 1W - Artifact : Equipment - Choose A Job (When this equipment enters create a colorless 1/1 hero token and attach this to it). Equip 3; The equipped creature gets +1/+1, gains "Whenever this creature attacks you gain 1 life," and is a Cleric in addition to its other types.

The Chosen of the Crystal - 5WW - Sorcery - Create 4 1/1 colorless hero tokens. Put a +1/+1 counter on each creature you control.

Dragonspear - 1W - Artifact : Equipment - Choose A Job (When this equipment enters create a colorless 1/1 hero token and attach this to it). Equip 4; Equipped creature gets +1/+0 and is a Knight in addition to it's other types. During your turn equipped creature gets flying.

G'raha Tia - 4W - Legendary Creature : Cat Archer - Reach; Whenever one or more creatures or artifacts you control are put into the graveyard from the battlefield, draw a card. This ability only triggers once per turn. (3/5).

Item Merchant - 1R - Creature : Human Citizen - Whenever you attack, target attacking equipped creature gets menace until the end of the turn. (2/2)

Warrior's Blade - 3R - Artifact : Equipment - Choose A Job (When this equipment enters create a colorless 1/1 hero token and attach this to it). Equip 5; Equipped creature gets +3/+2 and is a Warrior in addition to it's other types.

Suplex - 1R - Sorcery - Choose one: 1) Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead; 2) Exile target artifact.

Freija Crescent - R - Legendary Creature : Rat Knight - During your turn this creature has flying; Tap -> Add R. Only use this mana to cast equipment or activae abilties of equipment. (1/1)

Samurai Katana - 2R - Artifact : Equipment - Choose A Job (When this equipment enters create a colorless 1/1 hero token and attach this to it). Equip 5; Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to it's other types.

Barret Wallace - 3R - Legendary Creature : Human Rebel - Reach; Whenever Barret Wallace attacks, he deals damage equal to the number of equipped creatures you control to defending player. (4/4)
Ultimecia, Menace of Time - 4UU - Legendary Creature : Human Warlock - Whenever this creature enters, tap all creatures your opponents control. Whenever a creature you control deals combat damage to an opponent, draw a card. (4/4)

Seymour Flux - 4B - Legendary Creature : Spirit Avatar - At the beginning of your upkeep you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Beta. (5/5)

Deadly Embrace - 3BB - Sorcery - Destroy target creature an opponent controls. Then draw a card for each creature that died this turn.

Xande, Dark Mage - 2UB - Legendary Creature : Human Sorcerer - Menace; Xande gets +1+1 for each non-creature, non-land card in your graveyard. (3/3)

Magitek Scythe - 4 - Artifact : Equipment - When this equipment enters, you may attach it to target creature you control. If you do, that creature gains first strike until end of turn and must be blocked thus turn if able. Equip 2; Equipped creature gets +2/+1.

Sahagin - 1U - Creature : Merfolk Warrior - Whenever you cast a non-creature spell, if at least 4 mana was spent to cast it, put a +1/+1 counter on this creature and it can't be blocked this turn. (1/3)

Fairy of Il Mheg - 1U - Creature : Fairy - Flying; Whenever this creature attacks surveil 1. (2/1)

Go for the Esper - 3U - Sorcery - Create a 3/3 blue Robot artifact creature token. If this spell was cast from a graveyard, put a +1/+1 counter on that token. Flashback 5U.

Laguna's Dreams - 1U - Instant - Scry 1 and then draw a card. Flashback 3U.

Relm Drawings - 2UU - Sorcery - Create a token that is a copy of target artifact, creature, or land.

Aqueduct Rat - 1B - Creature : Rat - When this creature dies, create a treasure token. (2/2)

Shinra Reinforcements - 2B - Creature : Human Soldier - When this creature enters, mill 3 cards and gain 3 life. (2/3)

Sephiroth's Intervention - 3B - Instant - Destroy target creature. You gain 2 life.

Walking Cie'th - 2B - Mutant Horror - This creature enters tapped. Whenever you cast a non-creature spell, you may pay B. If you do, return this creature from your graveyard to your hand. (?/?)

Albhed Rescuers - 2B - Creature : Human Artificer Warrior - Whenever this creatue or another creature or artifact you control is put into your graveyard from the battlefield, target opponent loses 1 life and you gain 1 life. (2/3)

Extermination - 2B - Instant - Target creature gets -0/-9999 until end of turn.

The Return of Evil - 4B - Sorcery - Return target creature card from your graveyard to the battlefield with 2 +1/+1 counters on it.

Treno, the City That Never Sleeps - Land : City - This land enters tapped. Tap -> Add U or B
 

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