Marvel's VFX Talent Pool Is Dwindling

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Marvel Studios, known for its VFX-heavy spectacles, is losing talent as VFX workers lose patience with the studio's behind-the-scenes treatment.

Vulture interviewed several VFX workers about their experiences, many of whom told stories about refusing to sign new contracts with Marvel after working on recent films or Disney+ shows, such as visual effects technician Mark Patch, who was hired to work on an upcoming Marvel project he's not allowed to disclose. While a typical sci-fi movie usually contains around 1600 VFX shots, Marvel Studios wanted a 10-hour show to have over 3,000 feature-quality shots on a shorter timeline, according to Patch. This would mean three straight months of 18-hour workdays without any days off.

Patch explained he left the contract after learning this. "They said, ‘Okay, well, do you want a job on our next show?' And I said, 'No.'" The owner of a VFX company, who wished to remain anonymous, also stated that he's consistently turning down Marvel because of their impossible demands.

On top of this, Marvel Studios often pays 20 percent below the industry standard.
 
Is anyone surprised by this? I've heard so many complaints about VFX work at Marvel.
 
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