Over the past few weeks, numerous Microsoft Gaming employees have updated their LinkedIn profiles from King to Blizzard, as reported by Windows Central. This shift follows the approval of a new team within Blizzard by Microsoft and Activision. Key points from the report include:
- The new Blizzard team is primarily composed of developers from King, the studio renowned for the Candy Crush franchise.
- According to Game Pass Tracker, over 70 employees, including senior creative director George Andreas and technical director David Otero Cuadros, have updated their LinkedIn profiles.
- The team will focus on AA games based on Blizzard’s existing franchises. Given King’s expertise in mobile gaming, these projects may target iOS and Android, but there is potential for PC and console titles as well.
- Windows Central reports that "Microsoft is keen to explore and experiment with finding success from smaller teams integrated with the larger organization, similar to Nintendo's collaborative approach."
- One driving factor is the rising development costs of AAA games, prompting Microsoft to seek ways to leverage its intellectual properties with fewer resources.
- The goal is to create smaller, agile teams that operate without the high-risk budgets and communication challenges typical of larger studios.
Source: Report: King devs join new Blizzard team to develop AA games as Microsoft looks to leverage its IP portfolio | Game World Observer
- The new Blizzard team is primarily composed of developers from King, the studio renowned for the Candy Crush franchise.
- According to Game Pass Tracker, over 70 employees, including senior creative director George Andreas and technical director David Otero Cuadros, have updated their LinkedIn profiles.
- The team will focus on AA games based on Blizzard’s existing franchises. Given King’s expertise in mobile gaming, these projects may target iOS and Android, but there is potential for PC and console titles as well.
- Windows Central reports that "Microsoft is keen to explore and experiment with finding success from smaller teams integrated with the larger organization, similar to Nintendo's collaborative approach."
- One driving factor is the rising development costs of AAA games, prompting Microsoft to seek ways to leverage its intellectual properties with fewer resources.
- The goal is to create smaller, agile teams that operate without the high-risk budgets and communication challenges typical of larger studios.
Source: Report: King devs join new Blizzard team to develop AA games as Microsoft looks to leverage its IP portfolio | Game World Observer