Review Minecraft 1.1-1.3 Review: The Foundations Of Modern Minecraft

MisterBobbyPin

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If I were to spilt Minecraft up into eras, I would do so like this:
Pre-1.0: Foundational Minecraft
1.0: Orginal Minecraft
11-1.3: Classic Minecraft
1.4-1.8: Revolutionary Minecraft
1.9-1.12: Artistically Special Minecraft
1.13-1.21: Modern Minecraft
Bundles of Bravery: Live Service Minecraft
This list of eras will make sense in the upcoming reviews, but I first want to explore the foundational era of Minecraft, which just so happens to be the first three major updates of Minecraft.

To start with, 1.1, or as I would prefer to call it, The Creative Update.

The Creative Update is more or less just adding mob eggs and superflat worlds to the game. There are smaller changes of course, but I feel like these two features are what truly define this update.
I understand that this update was free and only came out two months after the game came out, but I am still critical of the fact that this is the first post-lauch update in the game.

1.1 feels like an afterthought when talking about the history of Minecraft. It's considered on the same level as 1.10 or 1.12, which I more or less agree with.

1.1 felt like the smallest update ever made if I'm being honest. Even though the first game drop (what updates are going to be called now) was Bats and Pots, which I'll get into when we get to that point.

The point is, 1.1 is super important for mob eggs and superflat worlds and nothing else. Sheep could regrow their wool and golden apples can be crafted but most players are barely going to notice any changes unless they go into creative mode or interact with sheep.

What I should really say, is that 1.1 is only important when talking about mob eggs or superflats and nothing more.

1.2 is kind of similar, although it does add jungles, so we can call this The Jungle Update.

The Jungle Update is at least memorable, as it added in the ocelots and iron golems, making it important enough to be a quick mention when talking about the pre-1.4 days of Minecraft.

1.2 still isn't that memorable if I'm being honest. But it has a charm to it, it felt more like one half of an update that was added just to keep the player base interested in the game.

1.3 would be that second half, jungle and desert temples, villager trading, and desert villages were added in this update. I'll call it The Trading Update, just because of how important trading is to the game.


The Trading Update is truly special, as it adds the most amount of content in the game since 1.0 and felt more like the second half of 1.2 then it's own thing. Thats not particularly a bad thing, but I find the updates mix up in my head simply because of how similar feeling 1.2 and 1.3 feel.

Now, I did call this the classic era of Minecraft. And that is mainly to do with the fact that these updates came out during the era of Minecraft's true dominance on YouTube. These were the updates the coincided with the 2011-2012 boom in Minecraft content, which featured the likes of DanTDM, Stampy, Minecrack (which was created before 2012 granted), Hermitcraft, CaptainSparkez, and a whole bunch of other people who are important but I don't really wish to list out twenty different people.

The point is, while these updates where important enough, (trading did make getting good gear easier and temples are great places to find diamonds in the early game); the community itself was becoming what it is today.

2012 was hugely important for Minecraft, just because of how big it became on YouTube. It's more or less the highlight of Minecraft content from my understanding of the community.

All in all, 1.1-1.3 were the three smallish updates that mostly added neat features to the game while not changing too much during the most important year in Minecraft's history.

Up next will be 1.4-1.6, I want to review 1.7 and 1.8 separately.
 
I forgot how many versions of minecraft there are.
 
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