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Steam has rapidly grown into the go-to distribution service for many PC gamers, but there's one high profile indie hit you won't find there anytime soon. In response to curious fan inquiries at PAX Prime, Minecraft creator Markus "Notch" Persson recently explained in a post on his blog why it's not likely the game will appear on Valve's popular digital platform.
"Being on Steam limits a lot of what we're allowed to do with the game, and how we're allowed to talk to our users," he writes. "We (probably) wouldn't be able to, say, sell capes or have a map market place on minecraft.net that works with steam customers in a way that keeps Valve happy. It would effectively split the Minecraft community into two parts, where only some of the players can access all of the weird content we want to add to the game."
Notch was quick to point he's otherwise a big fan of Steam and uses the service frequently. There aren't any beefs between Mojang and Valve, he just doesn't want to limit what he can do with Minecraft. "There's a certain inherent incompatibility between what we want to do and what they want to do," he says.
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"Being on Steam limits a lot of what we're allowed to do with the game, and how we're allowed to talk to our users," he writes. "We (probably) wouldn't be able to, say, sell capes or have a map market place on minecraft.net that works with steam customers in a way that keeps Valve happy. It would effectively split the Minecraft community into two parts, where only some of the players can access all of the weird content we want to add to the game."
Notch was quick to point he's otherwise a big fan of Steam and uses the service frequently. There aren't any beefs between Mojang and Valve, he just doesn't want to limit what he can do with Minecraft. "There's a certain inherent incompatibility between what we want to do and what they want to do," he says.
source