Motion sensing and gesture recognition controls aren't just for consoles anymore. Today at CES, gaming hardware manufacturer Razer announced that they've partnered with Sixense Entertainment to bring the next-gen magnetic motion sensor technology to the PC gaming experience.
The companies say they've been working on ultra-precise one-to-one motion sensing controllers that use electromagnetic fields to track precise movements along all six axes for use in current and future generation PC games. The absolute controller position is tracked to within a mere millimeter for positioning and to a degree for orientation.
Working together with Valve, Razer and Sixense are presenting their work at CES with a special demo using Left 4 Dead 2.
"With this controller, Razer and Sixense have created the most immersive way to play our games," said Chet Faliszek, team lead on Valve's recent bestseller Left 4 Dead 2. "For us and for our customers, this release represents motion-enabled gaming that's more integrated and visceral than any platform has so far achieved."
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I can't picture myself at a computer playing a game while standing up.
The companies say they've been working on ultra-precise one-to-one motion sensing controllers that use electromagnetic fields to track precise movements along all six axes for use in current and future generation PC games. The absolute controller position is tracked to within a mere millimeter for positioning and to a degree for orientation.
Working together with Valve, Razer and Sixense are presenting their work at CES with a special demo using Left 4 Dead 2.
"With this controller, Razer and Sixense have created the most immersive way to play our games," said Chet Faliszek, team lead on Valve's recent bestseller Left 4 Dead 2. "For us and for our customers, this release represents motion-enabled gaming that's more integrated and visceral than any platform has so far achieved."
source
I can't picture myself at a computer playing a game while standing up.