Nintendo Nintendo And Intelligent Systems' New Game Character Patent

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Just read from Siliconera and BlackKite:

The Information Processing System grants a game object related to a specific game character to the user when the assigned requirement is fulfilled.

The Information Processing System executes the game provided by the game object owned by the user, out of the game objects related to a specific game character and/or a different game character.

Regardless of whether the user owns a game object related to a specific game character or not, the parameter related to that character will be updated based on the game’s execution results.

When the parameter fulfills the event execution requirement, regardless of whether the user owns the game object related to the specific character related to the parameter or not, the character event where this specific character appears will be executed.

The images seem to indicate Nintendo and Intelligent Systems’ existing Fire Emblem franchise, although Intelligent Systems filed a mystery trademark for カクトデール (Kakutodale) back in 2018. It also follows the course of action of the Forging Bonds events in Fire Emblem Heroes. During those segments, players can end up fighting enemies to earn affection points for one of four heroes. As your points accrue, you earn rewards like feathers or cosmetic items for your own party members. Even if you don’t get the Forging Bonds characters from a banner, you still build affection with them during the event.

Intelligent Systems Patent

Intelligent Systems Patent
 
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