Read One of the game's writer tweet:
From Nintendolife:
Japanese author Aya Nishitani — most well-known for writing Digital Devil Story: Megami Tensei, the first of a trilogy of novels that the whole Megami Tensei series from Atlus spawned from — has revealed that the director of Nintendo himself once approached the novelist about adapting his novel.
In a detailed thread on Twitter, the author shared how he came up with the first novel in the trilogy and how he struggled to write a novel about a hero. Then, once he settled that the premise of the book — "A high school student who summons demons because he is dissatisfied with the status quo" — meant that the lead character shouldn't be written as a hero, Nishitani submitted the manuscript to the editors. His friend, then, matched Nishitani with the director of Nintendo. As you do!
Ninshitani revealed that the then-director of Nintendo — who is not named — read the novel and said that he was interested in the book. Unfortunately, it never happened, as you can see from Nishitani's anecdote:
So in another world, we could've seen the SMT series through the lens of Nintendo. It would've probably been a bit different, mind you, but this is a hugely fascinating insight into the history of this franchise. We want to thank Nishitani-san for sharing this anecdote with the world! We highly recommend reading the whole thread as the author gives the world a fascinating insight into what has become a hugely popular RPG series worldwide.
From Nintendolife:
Japanese author Aya Nishitani — most well-known for writing Digital Devil Story: Megami Tensei, the first of a trilogy of novels that the whole Megami Tensei series from Atlus spawned from — has revealed that the director of Nintendo himself once approached the novelist about adapting his novel.
In a detailed thread on Twitter, the author shared how he came up with the first novel in the trilogy and how he struggled to write a novel about a hero. Then, once he settled that the premise of the book — "A high school student who summons demons because he is dissatisfied with the status quo" — meant that the lead character shouldn't be written as a hero, Nishitani submitted the manuscript to the editors. His friend, then, matched Nishitani with the director of Nintendo. As you do!
Ninshitani revealed that the then-director of Nintendo — who is not named — read the novel and said that he was interested in the book. Unfortunately, it never happened, as you can see from Nishitani's anecdote:
"He [director of Nintnedo] read my novel and said that it was interesting and that he would consider whether my company could adapt it into a game. I'll see if my company can adapt it into a game," he said, and took the manuscript with him. A week later, however, he called me and said he was sorry.
"I think it could work, but there's a strong opinion that a demon-summoning game couldn't be released under the Nintendo brand.
Why don't you try something other one?
He suggested another creation, but I refused.
" I couldn't do any other title because I was fixated on 女神転生" [Megami Tensei]
"I think it could work, but there's a strong opinion that a demon-summoning game couldn't be released under the Nintendo brand.
Why don't you try something other one?
He suggested another creation, but I refused.
" I couldn't do any other title because I was fixated on 女神転生"— Aya Nishitani 西谷史 (@ayanakajima3) April 20, 2023
So in another world, we could've seen the SMT series through the lens of Nintendo. It would've probably been a bit different, mind you, but this is a hugely fascinating insight into the history of this franchise. We want to thank Nishitani-san for sharing this anecdote with the world! We highly recommend reading the whole thread as the author gives the world a fascinating insight into what has become a hugely popular RPG series worldwide.