'Okami' Coming To Wii

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Finally an awesome game for the Wii: Capcom is bringing Okami to Nintendo's console. Usually, a port to the Wii (and a PS2 port at that) is not cause for celebration, but Okami 's drawing mechanics should go with the Wiimote like peanut butter and banana.

The game's is coming in Spring 2008.

Originally designed for the PlayStation 2 computer entertainment system and released in 2006, Okami is among the most critcally lauded games ever, and, according to Capcom, the Wii version "comes alive in an entirely new way on the Wii with its visually stunning art style and beautiful scenic 3D levels that have the appearance and texture of paper scrolls brushed with watercolor-like calligraphy art."

Okami includes the following features:

* Innovative gameplay and control scheme optimized for the Wii - Defeating monsters requires both motion-controlled physical attacks, but also use of the Wii Remote as Amaterasu’s ‘Celestial Brush’ to paint the desired powers for decimating enemies and solving puzzles.
* Create and destroy at will - Play as a god to re-establish order and beauty to a world laid barren by evil.
* Intense action-packed battles – Rooted in Japanese folklore, fight against a diverse line-up of demons and monsters.
* Utilize various gameplay styles – In addition to the Celestial Brush, Amaterasu can wield three types of offensive weaponry, each with their own unique abilities and effects. Depending on how a weapon is equipped, it can be used as the main or sub weapon:
* Reflectors – These well-balanced weapons are suited for close range combat
* Rosaries– Sacred magatama beads are great for quick long range attacks
* Glaives – These can be charged up to unleash powerful close range attacks
* Intriguing main character – Assume the role of the sun god, Amaterasu, who descends upon the earth in the form of a wolf. The Japanese translation of the word wolf is “Okamiâ€.
* Original visuals and revolutionary design– Vibrant and inspiring graphics, reminiscent of traditional Japanese art created on paper scrolls, produce a large variety of stages with a watercolor-esque appearance.
* Interact with a unique and dynamic cast of characters.
 
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