Online Gaming Down for the Holidays

Demon_Skeith

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Xbox Live is working across the Xbox One and Xbox 360 platforms this morning, a day after the service was down for many. But the PlayStation Network was down for "maintenance" on the PlayStation 4, according to a system message.

Xbox Live appeared to come back to something close to normal functionality late Christmas night, finally allowing Xbox One users to log into Xbox Live after a day of spotty service, at best.

A Microsoft rep declined to tell Kotaku yesterday why Xbox Live was down. Sony has not replied to our request for comment.
more here

Sony and Xbox need back ups.
 
I wonder if the North Koreans are also secretly DDoSing PSN and Xbox Live for letting people rent "The Interview" on their online services, and did not stop the release of "The Interview" to all movie theaters.

I think back up won't work very well at stopping the downtime because the attackers will just DDoS the back ups for Xbox Live, and PSN making their back ups also offline. Xbox Live, and PSN needs more powerful servers, more servers, and better DDoS protection like Cloudflare which protect sites from DDoS.
 
froggyboy604 said:
I wonder if the North Koreans are also secretly DDoSing PSN and Xbox Live for letting people rent "The Interview" on their online services, and did not stop the release of "The Interview" to all movie theaters.

I think back up won't work very well at stopping the downtime because the attackers will just DDoS the back ups for Xbox Live, and PSN making their back ups also offline. Xbox Live, and PSN needs more powerful servers, more servers, and better DDoS protection like Cloudflare which protect sites from DDoS.
I never thought about that, but the people supposedly behind it gave a interview (cheeky bastards):

http://kotaku.com/hackers-explain-why-they-supposedly-took-down-psn-and-x-1675448709

Which I personally agree with them, both Sony and MS and other major services should easily have in place measures to prevent very large scale DDoS.

Hopefully Sony shapes up, because two years I'll have to start paying for PSN+ to make full use of online PS4 services and any downtime is a rage for me.
 
I think it is very hard to stop large scale DDoS without spending a lot of money on hiring more staff, buying better servers, more servers, and subscribing to faster internet connections to stop DDoS from overloading online services. The people doing the DDoS will just find a way to make their DDoS attack even bigger and more powerful to overload newer and faster servers with a faster internet connection.

The large amount of News coverage which this DDoS is getting from non-gaming and gaming news sites, and TV station is probably making the service more unusable because a lot of gamers suddenly turn on their consoles to login to online services after seeing a news story on the DDoS, and the increase number of people trying to login could make the online servers for Xbox Live, and PSN overloaded with users since the servers may not be good enough for all of their users around the world to be signed-in at the same time.

I read news stories that after launching popular games for the Xbox One like TitanFall Xbox Live have problems where people can't sign-in, so I think the online services can't handle too many gamers signing in at the same time when a very popular game is released, or when a lot of people sign-in to see if they can sign-in during a DDoS attack.

It looks like the thing we feared the most on Titanfall launch day has actually occurred, although not in the way that we expected. Xbox Live is down for a large many of Xbox One users, who are now left unable to play Titanfall on its all-important day of release.

http://gamerant.com/xbox-one-connect-problem-online-titanfall/

A lot of people probably got PS4, PS3,  Vita, Xbox One, and Xbox 360 consoles and games for Christmas which can make online services overloaded with too much people logging in at once from the people who got new consoles, and play their new games they got for Christmas online, and people who  turn on their consoles to see if they can login or not after hearing about the DDoS attacks on their local news stations, and gaming sites.
 
All the new systems being connected doesn't help, in the end it still shows Sony and MS aren't spending enough for their internet stuff.

If MS still went with their original Xbox one plans, they really be getting the heat right now.
 
Demon_Skeith said:
All the new systems being connected doesn't help, in the end it still shows Sony and MS aren't spending enough for their internet stuff.

If MS still went with their original Xbox one plans, they really be getting the heat right now.
Most likely all those new system, and games also will need many MBs to GBs of updates which won't help at making things runs smoothly.
 
PC Gaming was not affected by a DDoS on Christmas. I didn't hear any stories of Steam, World of Warcraft, and League of Legends not working because of a DDoS.
 
Maybe Lizard Squad are fans of Nintendo, so they decided not to DDoS Nintendo. To be fair, Microsoft had a lot of plans to make Xbox One always online, and Sony sued Geohot who is the famous PS3 hacker who hack the PS3's firmware.
 
froggyboy604 said:
Maybe Lizard Squad are fans of Nintendo, so they decided not to DDoS Nintendo. To be fair, Microsoft had a lot of plans to make Xbox One always online, and Sony sued Geohot who is the famous PS3 hacker who hack the PS3's firmware.
If Xbox one was still always online MS be dead in the water.
 
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