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Talking to Final Fantasy XIV producer and director Naoki Yoshida is really refreshing. He’s so obviously eager to please fans, willing to admit past mistakes and to clearly lay out how his team at Square Enix is going to right the wrongs of its big budget MMO and successfully transition to Version 2.0, which is essentially meant to be a full relaunch of the game, currently scheduled for this coming winter, which could mean late 2012 or early 2013.
In addition to updating the current version of the game with content, the team has been busy building a new graphics engine that’s said to be better optimized, ensuring all sorts of new content is ready for launch, and completely reworking the user interface. “We believe that having a polished, easy-to-use, stress-free interface is one of the most important things,” said Yoshida. “So we’re going to spend up to the last minute polishing this, making sure it’s something that the players want.”
The PC and PlayStation 3 versions of the game will feature different interfaces, both tailored to the platforms and the different control inputs. One of the first things Yoshida and team decided to do with the interface was look to the global standard. “We looked to World of Warcraft. What they have there is pretty much what most players are used to. We’re using that as a base.”
When Version 2.0 launches, Yoshida and team want those familiar with World of Warcraft to be able to transition into Final Fantasy XIV without a lot of hassle. “A lot of the Japanese development team members aren’t used to playing MMOs. They always focused on consoles. It’s easy for them to make a game that feels good on a console but not a mouse and keyboard.” In order for the team to learn, Yoshida directed them to play a number of Western MMOs to get a sense of how they should refocus their efforts.
“You can go around E3 and see all these different first-person shooters. But when you pick up the controller, whether it be a Call of Duty or a Halo, you pretty much know how it’s going to feel,” said Yoshida. “You know this is going to be your strafe, this is going to be your fire, this is going to be your aiming. We want it to be the same for MMO players.”
more here
The game is a fail, people don't care for FF MMO. Please bring out FF 15!
In addition to updating the current version of the game with content, the team has been busy building a new graphics engine that’s said to be better optimized, ensuring all sorts of new content is ready for launch, and completely reworking the user interface. “We believe that having a polished, easy-to-use, stress-free interface is one of the most important things,” said Yoshida. “So we’re going to spend up to the last minute polishing this, making sure it’s something that the players want.”
The PC and PlayStation 3 versions of the game will feature different interfaces, both tailored to the platforms and the different control inputs. One of the first things Yoshida and team decided to do with the interface was look to the global standard. “We looked to World of Warcraft. What they have there is pretty much what most players are used to. We’re using that as a base.”
When Version 2.0 launches, Yoshida and team want those familiar with World of Warcraft to be able to transition into Final Fantasy XIV without a lot of hassle. “A lot of the Japanese development team members aren’t used to playing MMOs. They always focused on consoles. It’s easy for them to make a game that feels good on a console but not a mouse and keyboard.” In order for the team to learn, Yoshida directed them to play a number of Western MMOs to get a sense of how they should refocus their efforts.
“You can go around E3 and see all these different first-person shooters. But when you pick up the controller, whether it be a Call of Duty or a Halo, you pretty much know how it’s going to feel,” said Yoshida. “You know this is going to be your strafe, this is going to be your fire, this is going to be your aiming. We want it to be the same for MMO players.”
more here
The game is a fail, people don't care for FF MMO. Please bring out FF 15!