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Demon_Skeith

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Looks like Sony isn't holding any grand stage to give us the following official details on the PS5:

  • It’ll be called the PS5 and be out for holiday 2020
  • The console will have a solid-state drive. Games will be released on 100GB discs.
  • Like the PlayStation 4 Pro, the PlayStation 5 reads physical media via a 4K Blu-ray drive.
  • As with games this generation, they’ll need to be installed from the disc, though Sony is now saying that players will have more granular control of which parts of a game they install or uninstall—campaign, multiplayer, etc.
  • The PS5’s revised user interface will show more information about what can be done in a game, including the availability of multiplayer matches.
  • Wired’s writer held a prototype of the new PS5 controller and wrote that it seems similar to a PS4 controller. It will include a speaker and—here comes some of the jargon you’ll start to see reporters and game makers using to discuss next-gen hardware—“‘adaptive triggers’ that can offer varying levels of resistance to make shooting a bow and arrow feel like the real thing.”
  • Wired was also impressed with the improved haptics/rumble in the controller, reporting this of their time using it to play demos created by the Studio Japan team behind PS4 VR game Astrobot Rescue Mission: “On ice, a high-frequency response made the thumbsticks really feel like my character was gliding. Jumping into a pool, I got a sense of the resistance of the water; on a wooden bridge, a bouncy sensation.”
  • The PS5 controllers will be charged with USB Type-C cables.
  • One studio that is now confirmed as a PS5 developer is Bluepoint Games, makers of the 2018 Shadow of the Colossus remake. Said studio president Marco Thrush to Wired: “We’re working on a big one right now...I’ll let you figure out the rest.” Since Sony has bought the rights to F-Zero and is making a new one.
  • Sony’s announcements today primarily focus on the new controller, which is the main focus of Sony Interactive Entertainment president Jim Ryan’s blog post today. “Game creators have started to receive early versions of the new controller,” he wrote, “and we can’t wait to see where their imagination goes with these new features at their disposal.” With controllers going out, the news today seems designed to get ahead of any leaks of the device.
 
Looks like Sony isn't holding any grand stage to give us the following official details on the PS5:

  • Wired was also impressed with the improved haptics/rumble in the controller, reporting this of their time using it to play demos created by the Studio Japan team behind PS4 VR game Astrobot Rescue Mission: “On ice, a high-frequency response made the thumbsticks really feel like my character was gliding. Jumping into a pool, I got a sense of the resistance of the water; on a wooden bridge, a bouncy sensation.”

Lol I sense next gen bouncy PLOT game incoming
 
Read on the Ps5's backward compatibility status, translated by Dualshockers:

According to Famitsu, it is still not 100% certain that every PS4 title is backward compatible with the upcoming PS5. When asked for more details about the feature, Sony said, translated by DualShockers’ own Iyane Agossah, “Our development team is currently hard at work in order to make 100% backward compatibility with PS4 possible. Please wait for further information”. Essentially, Sony is working to get backward compatibility up and running on the PS5 but isn’t too sure that every title will be compatible.
 
Read on the Ps5's backward compatibility status, translated by Dualshockers:

According to Famitsu, it is still not 100% certain that every PS4 title is backward compatible with the upcoming PS5. When asked for more details about the feature, Sony said, translated by DualShockers’ own Iyane Agossah, “Our development team is currently hard at work in order to make 100% backward compatibility with PS4 possible. Please wait for further information”. Essentially, Sony is working to get backward compatibility up and running on the PS5 but isn’t too sure that every title will be compatible.

Some kind of VR focused titles perhaps? I can't imagine why all the games wouldn't work.
 
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