Project Reality Devcast #2 - PR:BF2 v1.0 Spawn Menu & Soldier Kits

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Welcome to the second episode of Project Reality's Devcasts, a Podcast like series of videos showing off new features and assets you will find in Project Reality's modifications. Similar to the first one, episode 2 contains video footage from the upcoming Project Reality: BF2 v1.0 release with commentary from the PR Development Team providing further insight into our development process.

Devcast #2 features some previously unannounced modifications to the spawn menu, explains some of our additional soldier kits and premiers the first video footage of the highly anticipated "back up sights" feature. Sit back and enjoy!


We hope you enjoyed watching this Devcast! We are far from done so stay tuned for future updates and even more Devcasts covering the multiple changes in PR:BF2 v1.0. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information and more! See you on the battlefield!


Gametracker: Project Reality


Every FPS player should be asking why no commercial studio has made an TvT:FPS:MMO game like this? It sucks that it's so underrated, then there are the people who complain about the outdated graphics. Which is fine, because netcode, hiboxes and features make up for the lack of shinny. And I'd rather have a feature filled game with lots of Dev time to it, then something that was pushed out the butt of a publishing house before it's completed.
 
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