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Hello everyone,
hope you are all doing great lately.
After our debut game release on Steam – SimPocalypse (you can find more in this thread), we've been working hard developing new mechanics for our next game(s). For that reason, we developed 2 prototypes with different mechanics, and are now searching for first feedback to help us decide if the mechanics are interesting enough to develop them further into a full game.
Prototype 1 -
your goal is to bring life to desolated lands by optimizing placements of trees, vegetation, and other features that will help you re-forestate the area.
Playtest link:
Forestator
Feedback (appreciated):
Forestator - Prototype (FEEDBACK)
_________________
Prototype 2 –
Nature has overgrown the planet with trees and now all the cities are cut off. You'll need to create the path to save the population!
Playtest link:
Feedback (appreciated):
ChopMania - Prototype (FEEDBACK)
hope you are all doing great lately.
After our debut game release on Steam – SimPocalypse (you can find more in this thread), we've been working hard developing new mechanics for our next game(s). For that reason, we developed 2 prototypes with different mechanics, and are now searching for first feedback to help us decide if the mechanics are interesting enough to develop them further into a full game.
Prototype 1 -
your goal is to bring life to desolated lands by optimizing placements of trees, vegetation, and other features that will help you re-forestate the area.
Playtest link:
Forestator
Feedback (appreciated):
Forestator - Prototype (FEEDBACK)
_________________
Prototype 2 –
Nature has overgrown the planet with trees and now all the cities are cut off. You'll need to create the path to save the population!
Playtest link:
Feedback (appreciated):
ChopMania - Prototype (FEEDBACK)