Sakurai Wanted The GameCube Controller To Include A Scroll Wheel

Dead2009

Horror Movie Guru
Full GL Member
1,604
2022
122
Awards
12
Credits
6,054
Mature Board Viewing
Username Style

Masahiro Sakurai has revealed that during the development of the Nintendo GameCube, he had suggested that a scroll wheel be implemented into the design of the controller.

In his latest YouTube video, Sakurai explains the reasoning behind the suggestion, stating that a scroll wheel might have several useful functions for players. The obvious is that it would allow users to move between menu options quickly and efficiently, but he also noted that it would allow for easy manipulation of an in-game camera, or for choosing between items and abilities.

He also noted that the scroll wheel should provide "clicky" tactile feedback to the player, thus immersing them into the gameplay experience even more. Sakurai unfortunately didn't get his wish, likely due to the space a scroll wheel might take up within the controller. As such, he's stated that he prefers to use the d-pad for menu selections rather than an analogue stick (us too, Sakurai).
 
Just watch someone mod one in and have it mimic up and down motions on a Joystick, D-pad, or C-Stick.
 
I can see a scroll wheel for being useful for quickly changing weapons and menu items in some games like action rpgs.
 
Back
Top