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sourceSmash Bros creator Masahiro Sakurai suggests that the Wii U version could be his last.
In an interview with GamerInformer, via CVG, Sakurai won't formally confirm another Smash game, but the fact it sold 490,000 units in just three days in the US means a future title is a good bet. He does, however, go on to note that he creates every Smash game under the mind-set there won't be a sequel.
"I can't positively declare there won't be [another Smash Bros. game]," says Sakurai. "With both Melee and Brawl, I made those games with the thought that there wouldn't be any more sequels. Thus, I really can't deny the chance for another.
"However, as for myself, I don't think there will be."
Sakurai goes to say that Smash on Wii U – and for the first time ever, on 3DS – were massive undertakings, before saying that a sequel to the current Smash titles would require equal if not greater effort to keep fans happy.
"Our intention [with Super Smash Bros. for Wii U] was to provide extra merits to the game which go far beyond the sale price," he said. "In terms of scope, and in terms of sheer number of characters, we went beyond our limits long ago.
"And yet, if we cut the number of fighters or modes in a future game, I'm sure there would be complaints."
Although another Sakurai-helmed Smash remains unlikely, he hasn't ruled out someone else taking the reins and creating another title. That said, taking over wouldn't be easy for someone looking to top the latest Wii U iteration, he muses.
"You could say that all the effort in the past to stretch out, keep pushing myself, and provide all these extra merits wound up tightening the noose around my neck in the future.
"That may seem like it contradicts my personal desire to keep giving gamers as much as I can, but I don't see any easy answer for it. And yet, despite that, I also have trouble picturing someone else taking my place and providing all this value-added content without me."
I hope who manages it next, does just as a good job.