So this is what a Luigi's Mansion 2 mission is like...

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http://www.youtube.com/watch?v=PYMEnKPHdY4&feature=youtu.be

Thanks to Game Explain.

Presumably this is the tutorial/intro one, given the lack of boss and the fact you get the Poltergust in the actual mansion, as well as a general lack of ghosts.

Is it good? Not sure, although I'm optimistic about the game given how it seems even the smaller mansions you explore seem to have a good ten or so rooms.

That means we'll get more content than in the original by about the fifth mansion, if one exists...
 
So the game was announced as Luigi's Mansion: Dark Moon, eh? I'm somewhat interested in it's name. I also like how they stuck with the original of a handheld console as Luigi's communicator (the Nintendo DS respectively) like they did with the Gameboy Color instead of a Gameboy Advance/SP in Luigi's Mansion.
 
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Who else is expecting the final mansion (or secret mansion) of this game to be the same exact mansion from the first game?
 
I have two complaints with what the video shows. First and foremost, the ghost design seems rather lackluster. The original game had so many good ghosts...even the basic ones looked cool. The ghosts that I've seen thus far are just green blobs, and act more comical than creepy. Not overly impressive IMO. Second, this whole "mission" thing...I like the setup of having different mansions, and while I understand the mission format, I really REALLY hope that it's one mission per mansion. Otherwise it'll feel more like Sonic and the Secret Rings...which I really couldn't stand. Sonic Adventure 2 Battle has missions like that, but only the first one (the 'story' mission) was required to progress through the game. That makes sense too. Just don't do multiple required missions per mansion...
 
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