Read from VGC on the games' issues:
“This is frustrating,” Thomley said in a Twitter thread. “I won’t lie and say that there weren’t issues in what we gave to Sega, but what is in Origins is also not what we turned in.
“Integration introduced some wild bugs that conventional logic would have one believe were our responsibility – a lot of them aren’t.
“Regarding Origins, we were outsiders creating a separate project that was then wrangled into something entirely different. We knew going in that there would be a major time crunch and we worked ourselves into the ground to meet it just so this would even be made and released.
“Again, I can take responsibility for my and my team’s mistakes, and there were some. Some actual mistakes, some overlooking, some rushjobs, some stuff we noticed but weren’t allowed to correct near the end. It’s absolutely not perfect and some of it is from us. It’s complicated.
“I’m extremely proud of my team for their performance under such pressure, but every one of us is very unhappy about the state of Origins and even the Sonic 3 component. We weren’t too thrilled about its pre-submission state either but a lot was beyond our control.
Sonic Origins has been met with a generally positive reception, but Sonic fans are pointing out issues with the remasters not behaving like the original games did.
A thread of issues on the Sonic Retro forum cites the likes of collision issues in Sonic 3 & Knuckles, sound glitches and muffled audio in all games, problems with widescreen boundaries and odd Tails AI behaviour, particularly in Sonic 2.
One user reports being able to bypass the boss boundary as Super Sonic in one stage in Sonic 3 & Knuckles, allowing them to bypass the boss battle entirely and finish the level.