- Credits
- 54,437
The company announced the acquisition of Spider-Man studio Insomniac Games in August, following a 20 year relationship with the studio.
And during Sony’s second quarter earnings call on Wednesday, senior EVP and CFO Hiroki Totoki implied the company could look to further grow PlayStation Worldwide Studios, which currently consists of 14 development houses across the US, Europe and Japan, with further acquisitions.
“At the investor relations day [in May this year], we mentioned that Sony’s strength lies in our first-party content and IP,” he said.
“With the aim of strengthening these, in August we announced the acquisition of Insomniac Games, the game developer for Marvel’s Spider-Man, which sold 13.2 million units worldwide.
“Through this acquisition, Insomniac Games will become Sony Interactive Entertainment’s 14th studio and will contribute to further enhancement of our first-party software development organisation.
“Going forward,” Totoki added, “we will continue to pursue growth investment opportunities that will enhance our own content IP.”
And during Sony’s second quarter earnings call on Wednesday, senior EVP and CFO Hiroki Totoki implied the company could look to further grow PlayStation Worldwide Studios, which currently consists of 14 development houses across the US, Europe and Japan, with further acquisitions.
“At the investor relations day [in May this year], we mentioned that Sony’s strength lies in our first-party content and IP,” he said.
“With the aim of strengthening these, in August we announced the acquisition of Insomniac Games, the game developer for Marvel’s Spider-Man, which sold 13.2 million units worldwide.
“Through this acquisition, Insomniac Games will become Sony Interactive Entertainment’s 14th studio and will contribute to further enhancement of our first-party software development organisation.
“Going forward,” Totoki added, “we will continue to pursue growth investment opportunities that will enhance our own content IP.”