Stadia's Only Exclusive Game, Gylt, Won't Remain Exclusive For Stadia?

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Just read from Eurogamer:


Have you got £120 for Tequila Works' new game? Do you even want Stadia? What else are you going to do? It's why I asked Tequila Works for clarification this week.
"OK we haven't confirmed that it's an exclusive yet," came the curious answer from Raúl Rubio Munárriz, co-founder and creative director of the studio - "that's a question we cannot answer".

Hang on, it's not an exclusive - or do you mean it's a timed exclusive? "We haven't answered that yet and I cannot answer yet."
But Gylt could come to other platforms? "I cannot answer yet."

"Of course, we will try to make Gylt accessible for everyone," Raúl Rubio Munárriz said. "I guess it's not a design question, it's more of a business question. Today is not the time to answer that question but rest assured, everyone will be able to play the game."
 
Sony is planning on doing more exclusives though, just read this from PushSquare:

Sony’s already said that it aims to expand upon its wildly successful first-party portfolio through “organic growth and acquisitions”, but a Wall Street Journal report has reiterated that the platform holder intends to increase its exclusive output. The publication claims that the Japanese giant will be focusing on blockbuster games, as it targets hardcore players out of the gate.

To be fair, while the organisation hasn’t been shouting about it from the rooftops, it’s quietly been expanding in-house developers like Guerrilla Games and Sony Bend. We also know that it’s recruited staff to a new studio, which is based in San Diego and is likely to be working on the next installment of Uncharted. It all should result in a very compelling slate of software on the PlayStation 5.
 
I feel more game makers and allowing people to install game mods for games may make Stadia more fun.
 
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