To enhance the graphics, Android will support Vulkan, a low-overhead graphics API

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Today, Google Play Store is flooded with many high graphics games and developers are trying to balance out the graphics of their games with the available hardware in phones. Yesterday, Google announced that Android will support Vulkan, a low-overhead graphics API to enhance the graphics of the games.

The main objective of Vulkan is similar to that of Apple’s Metal API for OS X and iOS. Vulkan is actually a low-overhead graphics API, which will allow developers to have more direct access to the GPU and have more control over the rendering of their graphics.

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This is good news for Gamers who play Android games, and watch HD video.
 
seems like a good move.
 
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