Too Soon for the Next Xbox

Demon_Skeith

Administrator
Staff member
Administrator
87,838
2007
4,517
Awards
31
Credits
27,237
Full year of Nintendo Online
Steal Penalty
You're Rich Money Bags Award
Profile Music
I believe it would be safe to assume that anybody who regularly reads this site (or just about any other) knows full and well that the Xbox 360 kicked the PlayStation 3 around the playground last year. Naturally, it just makes sense. Sony's dynasty was untouchable last generation, so Microsoft decided that a year-long head start against the competition would level the playing field and force Sony to release their new console—possibly before it was ready. The PS2's one year jump on the opposition did a lot to secure that six year lead. Xbox and GameCube didn't have a chance. The PS2 secured the early adopting chunks of the core gamer market and the lion's share of the third party developers in the first year, and then captured the casual market after a price drop the next year while the other two guys were launching their new machines at full price.

Microsoft had reasons to kill the original Xbox when they did. After Halo 2 and the largest media hype storm of any video game in history, the Xbox had more or less peaked. There was nothing left to say or do that could meet that level of commercial insanity. Also, the machine was poorly built from a production standpoint. The Xbox was made mostly from off-the-shelf PC parts rather than a strict proprietary design. This made cost-cutting difficult and kept Microsoft from cutting a profit from hardware sales. Microsoft wanted a chance to do it right, and with the Xbox 360 (as of fall 2007) they finally turned a small profit. The Xbox was Microsoft's time to learn on the job, so obviously they wanted a chance to start over and play the game right once they knew what they were doing. Gamers appeared willing to let them off the hook that time, so life moved on without much being said about the early death and wasted potential of the first Xbox. Now that Microsoft knows what they are doing and are making money with the 360, you would assume the 360 has a nice long shelf life ahead of it, right? Don't blindly assume that Microsoft intends to follow the old unwritten rule of a 5-6 year hardware lifecycle now that they are industry streetwise.

By the time of the original Xbox's third year, rumors began flying around that Microsoft and some of their software partners were already canceling planned releases and moving them into development for the machine's successor (the Xbox 360). Remember Rare's Kameo and Perfect Dark Zero? Both of those were planned (and nearly completed) Xbox games that got the boot to next-gen because they made quick and easy launch titles. They paid the price graphically as well. It took a good nine months or so before the public started to actually see some next-gen games that truly reflected the worth of the $400 console.

more here
 
Back
Top