Vladimir Logos
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I play DOTA 2 often and have also played Smite before. Those games are team-based (5vs5) and you can rarely win alone (unless the enemy team feeds you, the carry, too much). If I were to pick a single major issue these two games have that would be the toxicity of players. It is sometimes utterly unbearable: your teammate can become aggressive since the very first minute if he does not like the starting items you picked - this leads to greater annoyance later if you make some mistakes (even small ones lead to unnecessary conflicts). At times, 2-3 people will molest the noob in the team and he will rage quit intentionally, punishing the ress with a usually certain loss.
Now, there would be no problem with this if it were a rare occurrence, but unfortunately toxic behavior happens more often than not (at least that was my experiece)... it can really ruin your day sometimes.
Have you guys experienced or observed unnecessary toxicity during multiplayer games? What do you think are the causes of such behavior and how would you handle such cases?
Now, there would be no problem with this if it were a rare occurrence, but unfortunately toxic behavior happens more often than not (at least that was my experiece)... it can really ruin your day sometimes.
Have you guys experienced or observed unnecessary toxicity during multiplayer games? What do you think are the causes of such behavior and how would you handle such cases?