the wait will be long lol
New stuff, so the second game will have 2 MCs:
More translated stuff by Noisypixel:
Kuro no Kiseki II will use a chapter progression system that sounds loosely similar to what
Reverie utilized for moving forward. Van and his allies will act separately at simultaneous times, requiring players to choose which scenarios to play first. Special stealth missions are also confirmed alongside third-person shooter perspective ones requiring swift inputs.
Pages 82 and 83 comprise Swin and Nadie’s profiles, which also focuses on explaining their origins, such as how they’re from the 3 & 9 book, et cetera.
Pages 84 and 85 contain another series of locations we’ll see in Crimson Sin. I’ll be translating those later.
Page 86 discusses the new story mechanic of “Two perspectives, one chapter” where you have Side A, which focuses on Van’s side of the story, and Side B, which focuses on Swin and Nadie. It’s similar to Reverie’s three pathway mechanic, in a sense.
You can choose whichever side you want, and when you finish that side, you’ll automatically start the chapter again, but from the perspective you didn’t choose. (i.e. choosing Side B on Chapter 1 will boot you to Chapter 1’s Side A once you’re finished). They don’t mention if you can switch perspectives in the middle of the chapter, however.
Then, the final page, page 87, talks about two new kinds of special missions that will be in Kuro: Mare’s Hacking Mission and Swin’s Stealth Mission.
In Mare’s Hacking Missions, she will infiltrate the network, and the objective must be cleared before the time limit runs out. Some screenshots show a wall that she can pass through, as well as a button combo the player needs to input in order to proceed. Pressing R3 will enable “Shard Search”. They don’t say what it is for, but if I were to take a wild guess, this is an ability to allow Mare to pass unnoticed by certain enemies.
In Swin’s Stealth Missions, the objective is to get to the target’s location without being spotted. You also cannot let the target get too far away from Swin, or that will result in failure. In a Kondo’s Comment on that same page, Falcom’s president says that with those two missions, Crimson Sin will now offer a wider variety of things to do during your journey.