Valve Will Not Completely Remake Source Engine

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Valve’s CEO Gabe Newell told Develop Online that they currently have no plans to completely rebuild Source Engine, instead relying upon updates to their existing structure.

Newell said that Source has numerous advantages for Valve, who have been using the engine since 2004. The Source Engine has been used on all major Valve titles since, including Portal 2.

"There are a lot of advantages on iterating on a mature and stable and shipped codebase, as opposed to starting over again," explained Newell. "I think, when you see a game like DOTA 2, you'll see how developers can get a lot more out of Source than most companies can get from a scratch-built engine. I think that incremental updates model has worked really well for us."

DOTA 2 is an upcoming action/fantasy/strategy game based upon Defense of the Ancients 2 custom map for Warcraft III.



Newell also said he’s happy that people want to use Source Engine, but Valve’s not trying to muscle in on what Epic Games does.

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There's really no need for them to stop using one of the best FPS engines out there. And it has aged pretty good seeing as it was made to be updated even if it is still running code that's 16 years old.
 
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