Multi Video Games Release Dates Week (7/23/18+)

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Welcome to another week of releases folks! We got a bunch of odds and ends for this week but the major would be the nice collection of Megaman X games! Hopefully their success brings us a reboot or better yet X9! Whatever opens your wallet, take your pick:

Monday (7/23/18):
  • Life Goes On (Switch)
Tuesday (7/24/18):
  • Aces of the Luftwaffe - Squadron (PS4, Xbox One)
  • Airheart - Tales of Broken Wings (PS4)
  • Bud Spencer & Terence Hill - Slaps and Beans (PS4, Xbox One)
  • Candle: The Power of the Flame (PS4)
  • Detached (PS VR)
  • Mega Man X Legacy Collection 1 and 2 (PS4, Xbox One, Switch)
  • Narcosis (PS4)
  • No Man’s Sky (Xbox One)
  • The Persistence (PS4)
  • Phil’s Epic Fill-a-Pix Adventure (PS4)
  • Semblance (Switch)
  • Toby: The Secret Mine (Switch)
  • Train Sim World (PS4, Xbox One)
  • VRobot (PS4)
Wednesday (7/25/18):
  • Candle: The Power of the Flame (Xbox One)
  • Remothered: Tormented Fathers (PS4, Xbox One)
  • Super Blackjack Battle II Turbo Edition: The Card Warriors (Xbox One)
Thursday (7/26/18):
  • Banner Saga 3 (PS4, Xbox One, Switch, PC)
  • Banner Saga Trilogy (PS4, Xbox One)
  • Candle: The Power of Flame (Switch)
  • Crossing Souls (Switch)
  • Game Tengoku CruisinMix (PS4)
  • Gnomes Garden 3 (PS4)
  • Piczle Lines DX 500 More Puzzles! (Switch)
  • Sea of Memories (PS4)
  • Sleep Tight (Switch)
Friday (7/27/18):
  • Final Light, The Prison (Switch)
  • Element (Switch)
  • Go Vacation (Switch)
  • Hello Neighbor (PS4, Switch)
 
Read some more intel on ps4 Spidey, from dualshockers:
  • The Ultimate Spider-Man franchise helped Insomniac Games realize how they could “twist things a little bit” but still be respectful to the franchise. Some of the Onslaughts were also an inspiration. That being said, Insomniac took inspiration from the whole franchise, from the very beginning to the recent Amazing Spider-Man #1. The team took the common characteristics of the whole production and then tried to twist them in a way that felt fresh and unique.
  • The city of New York is treated just like the team would any character with its own personality and feel. Insomniac made sure that every neighborhood feels a bit different, as well as identified as their real counterparts.
  • The citizens react to spider-man when he zips around the city. They will greet him, take selfies with him, high-five him, and more. This also changes as the story evolves.
  • Insomniac hired real graffiti artists to work on the street art in the game, to pursue authenticity.
  • There’s a “really really really cool” Marvel Element in Wall Street, but Rosemann opted not to spoil what it is.
  • Chew mentioned that when designing the villains, the team looks at the long history of what has been done on them before. For instance, Electro used to have a giant starfish mask. In order to modernize it, Insomniac turned it into a scar on his face. They kept his iconic green and yellow colors and modernized his powers by making them realistic with a tech element.
  • There are more villains besides those we saw so far, and Intihar’s favorite has yet to be shown.
  • Smith mentioned that traversal was literally the first thing the team started working on the day the project was ready to start. The first thing they started to look at was how the web would attach to buildings, and how it would work physically in a city of the size they needed. After that, they looked at what it would take to make the city feel real, and how they could account for complicated buildings. Another element they looked at was how to jump from street level to a wall when obstacles like garbage or awnings are in the way.
  • Going through the fire escapes is another element that makes the city feel real.
  • Creating the necessary sense of speed was one of the biggest challenges. It was achieved with camera motion, visual effects. Making the camera feel expressive was one of the biggest steps made by the team.
  • If you’re falling and you press L3 you can swan dive.
  • Web swinging feels very natural and effortless. There is a quick and easy tutorial that makes you feel like an experienced Spider-Man right off the bat. The system is designed to make the player feel in control.
  • Spider-man is totally in control of the battlefield and there are many things the player can interact with the webs. The combat system is designed to maintain the flow as much as possible.
  • According to Intihar designing combat was a challenge. There was a point in development in which everything finally came together when Insomniac-like gadgets started working well with the powers. Just like the swinging, the team wanted the players to feel like they can express themselves with the combat.
  • Insomniac created a series of “web-influenced gadgets” including a rapid-fire web shooter or the impact web. The gadgets have a tactical feel to them, and some can be used from stealth like the Tripmine.
  • Chew explained that an industrial designer was hired to design the web shooters so that they’re functional and realistic. Peter Parker wears bracelets to which the web shooters can be attached. When he turns into Spider-Man they can be detached from the bracelets and snapped right into each of his suits. She hopes to put the design online at some point.
  • The Enhanced Suit (the first one that was revealed) is also designed realistically. The red material is for muscle support, the blue is for breathability and flexibility, the white is an aspect of tech and protection.
  • There are a lot of really great suits that have not been revealed.
  • The team examined about sixty different suits at some point even if not all were implemented. They tried to find a good mix between the favorites, some surprises, and some from the MCU.
  • The team had a budget of how many suits they could make, but then Lead Character Designer Gavin Goulden would just make some and then send Intihar a message with “come on!” so there are a couple of suits that have been added to the game just because of him, and the game includes more suits than Insomniac originally planned to create.
  • Luckily, you won’t have to choose between the right power and looks. You can actually swap any suit’s power into any suit that you have unlocked. You can play the way you want to play, and look the way you want to look. Some suit powers can match your own upgrades.
 
I already bought Megaman X Legacy Collection 1. It's preloaded on my Switch so when it comes out I can just play it. I'm so happy I can finally experience all of the X games.
 
Just read on Media.Vision, Valkyria Chronicles 3 (with sega) and Wild Arms(with sony) series dev, is recruiting staff for a new PS4 RPG.
Media.Vision seeks a 2D designer. The work involves character illustrations and character designs for a title that is currently in development. The platform has been listed as PS4 and genre as RPG. Hopefully it's a new wild arms game (or Valkyria Chronicles 5?), one can hope.
WildArms_thumb.jpg

 
Saw Monster Hunter Generations Ultimate/Legend of Zelda collaboration trailer
 
Wild arms is awesome coz the story and setting, it mixes jrpg fantasy, sci-fi, and the Wild Wild West into one package. and with Zelda like element too with the dungeon stuff, combined with the classic turn based battle system + the excellent music tracks.

This article from kotaku pretty much describes the series:
https://kotaku.com/5937076/best-game-ever-wild-arms

Wild arms 1 intro:
 
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Read from gematsu, more Cold steel IV intel will be on Dengeki PlayStation Live broadcast on July 26 at 19:30 JST
  • 19:30 – Opening
  • 19:40 – Super Neptunia RPG – Demo gameplay featuring Compile Heart’s Kazuteru Maruyama, as well as new information debuted for the first time here.
  • 20:05 – Sword Art Online: Fatal Bullet – What are the birthdates of the Sword Art Online games’ original heroines? This project determines their birthdates, this time announcing the birthdate of Sword Art Online: Hollow Fragment‘s Philia. In addition to the latest Sword Art Online: Fatal Bullet downloadable content information (video included), free-for-all battles are also planned. Plus, a new project announcement…!? Featuring Bandai Namco’s Yosuke Futami and Keishi Minami.
  • 20:30 – The Legend of Heroes: Trails of Cold Steel IV ~The End of Saga~ – The latest information on the PlayStation 4 RPG, including an interview video featuring Falcom president and CEO Toshihiro Kondo, as well as new footage debuted for the first time here.
  • 20:55 – Dengeki PlayStation Upcoming Top 10 (July 2018)
  • 21:00 – Jurassic World Evolution – Gameplay
 
Wild arms is awesome coz the story and setting, it mixes jrpg fantasy, sci-fi, and the Wild Wild West into one package. and with Zelda like element too with the dungeon stuff, combined with the classic turned based battle system + the excellent music tracks.

This article from kotaku pretty much describes the series:
https://kotaku.com/5937076/best-game-ever-wild-arms

Wild arms 1 intro:

It's simply one of those things I didn't know about back when I was buying games. I got distracted by a cheap title like Digimon Arena when I could have been picking up something great as this.

Hopefully they do like a remaster collection one day.
 
Hopefully they do like a remaster collection one day.

That would be cool indeed. Though they do have a new wild arms game, but it's a mobile game thing. Wild Arms, Langrisser and Arc the Lad all need proper new ps4/consoles/pc quality jrpg games!
 
let them mobile games cry a river lol
 
Nothing of interest for me this week once again.
At least you don't have to deal with the disappointment of having 3 of your favorite IPs getting "stripped down" to mobile games like I have. Oh the nightmares, lol.
 
Read on Firaxis is working on a new game that is not Civilization or XCOM, wonder what:

Firaxis has a new game on the way, and it sounds like it’ll break from the developer’s usual rhythm of XCOM and Civilization releases. 2K Games is looking to expand the offerings provided by its premier strategy studio, and they want to do it by adding a third pillar to the developer’s regular offerings.

“We did Civ, then we did XCOM, and now we're looking hopefully to add one more to that portfolio,” 2K Games president David Ismailer says of Firaxis. At this point, it’s anyone’s guess what that “one more” might be. The quote implies it’ll be something original, though it could certainly be a spin-off similar to a game like Civilization: Beyond Earth - but recent Civ derivatives have seen a mediocre enough response that this seems unlikely.
 
Just saw Japan's latest Media crate sales data, looks like Japan really like the Drum Master and ZBOTW is still selling:
  1. Taiko Drum Master: Drum Session! – Switch – 69,984/New
  2. Octopath Traveler – Switch – 22,438/132,550
  3. Splatoon 2 – Switch – 21,913/2,469,695
  4. Captain Toad: Treasure Tracker – Switch – 20,547/62,399
  5. Mario Tennis Aces – Switch – 19,709/247,161
  6. Minecraft – Switch – 16,265/138,051
  7. Mario Kart 8 Deluxe – Switch – 13,435/1,641,109
  8. Pokémon Ultra Sun/Ultra Moon – 3DS – 7,554/1,676,067
  9. Captain Toad: Treasure Tracker – 3DS – 7,188/21,746
  10. The Legend of Zelda: Breath of The Wild – Switch – 7,173/1,050,891
 
Saw some new pics of Elise and Alfin:
Trails4-6.jpg

Trails4-3.jpg
 
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