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The Khronos Group, the industry consortium responsible for standards like WebGL, OpenGL and COLLADA, today announced the ratification and public release of the WebCL 1.0 specifications. WebCL is the browser version of OpenCL, and it gives web developers a way to harness GPU and multi-core processing from within the web browser.
The WebCL standard is based on OpenCL, which offers a similar set of capabilities on the desktop.
http://www.youtube.com/watch?v=9Ttux1A-Nuc
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The graphics, and software on web browsers are getting pretty good these days. This is good news for Linux, Google Android, and Mac users who would now be able to use full programs and games on a website with a web browser instead of waiting for program and game makers to port their programs and games to alternative operating systems like Linux.
The WebCL standard is based on OpenCL, which offers a similar set of capabilities on the desktop.
http://www.youtube.com/watch?v=9Ttux1A-Nuc
Read More
The graphics, and software on web browsers are getting pretty good these days. This is good news for Linux, Google Android, and Mac users who would now be able to use full programs and games on a website with a web browser instead of waiting for program and game makers to port their programs and games to alternative operating systems like Linux.