Why do people online hate their games being called luck based?

CM30

Gaming Latest Admin and Gaming Reinvented Owner
Full GL Member
Credits
1,509
I agree it's stupid when the game is really based around skill, but I saw the most outright ridiculous comment in existance a few minutes ago:

Mario Party is based on skill.

I'm sorry, but really? The game based around board games, mini games involving luck, chance time and spaces that wildly change the outcome of the game is based around skill?

Is the idea of a game being based around luck some kind of evil sin for the 'hardcore' or something to the point they constantly live in denial about it? Maybe they just can't accept they're just not that good at video games and their wins are coming from the random number generator...
 
I think it boils down to simple psychology. Most people like to be validated. And if they can do well in something and attribute it to skill, they feel more like they've accomplished something.
 
I think there's also the general feeling that any gameplay that is luck-based is somehow immediately bad, so obviously they can't allow it to be labeled as such.
In reality, practically all games' gameplay is luck based to at least a certain extent. The true skill comes in adapting your strategies and techniques to compensate for any unexpected changes.
 
Pretty much as Zexis said, people like to know that their good at something and they want to be good based on their skill. I love games that are based on luck to, but personally I think skill based ones gives you a bit more self-concidence
huh.gif
 
It's kinda like Poker I guess. It's all luck, but you can add a real element of skill to it.

So with Mario Party, anybody can play and get the luck side, but I guess there's a few out there who are able to strategise so that they're ready for any situation, even the ones that come down to purely luck.

As for why people hate it though... yeah, what Zexis said.
 
It's kinda like Poker I guess. It's all luck, but you can add a real element of skill to it.

So with Mario Party, anybody can play and get the luck side, but I guess there's a few out there who are able to strategise so that they're ready for any situation, even the ones that come down to purely luck.

As for why people hate it though... yeah, what Zexis said.
Also a bit like Monopoly, where you can have strategy about which places to buy, and how many, but it's luck based where you land..
 
Just yesterday I played my friend in a game if backgammon. Beat her 3 times in a row straight away and I've never played properly before. Then she beat me 4 times, the last being called a 'sudden death' match.

Backgammon is like any die-rolling or card game, it's no skill, only luck. Mario Party only has a skill element when there are Minigames that aren't entirely based on luck. But many more then we think are. And a little luck goes a darn long way in Mario Party. There is most certainly no skill to rolling the die and getting a ten every time, that's just lucky.

I guess that, as has been said, people like to say they are good at something. And if that something is based on luck, well so be it.
 
I think Mario Party is half and half. Like ffor some mini games you need skill and others you need luck.

For example a skill mini game would be pretty much any 1 vs. 3 mini games where 1 person uses electric or bombs or various other attacks to knock you out. That's skill. A luck based mini game would be... I can't remember the name, but I think it's from Mario Party 2 with the heads and you have to face the same direction. That one is luck based because you don't know where the CPU is going.
 
Yes Mario Party does have some skill required, it's just that about half the game is pretty much just a board game. Board games are by definition luck based, and Mario Party's boards are more like snakes and ladders than a standard video game.

You could be as skilled as anything, but it won't help you avoid the event spaces, the miracle/chance time spaces, the Bowser spaces or get you that ten you need to reach a star before the CPU can. And the fact you cannot tell whether you'll get a luck or skill based mini game is unfortunate too.

Then again, near enough every duel game in Mario Party 5 was luck based:

http://www.youtube.com/watch?v=UaeX2p0buz0

As were Game Guy's games in the third game:

http://www.youtube.com/watch?v=59Uc-Uiipkc

Skill I guess matters mainly if either you're playing mini game island (in the first game or two I think) or the mini game only modes. And if stuff like the above doesn't come up.
 
Mario Party had to be luck based, if it isn't only skilled people can play it. It's like board games.. Not so many people would want to try finding super skilled players for ex. Monopoloy.
 
Well, with the element of Luck, it gives that slight edge to the game that you gotta be aware of. It also ensures that you "Can't win-em-all", so yeah. People prefer pure skill over luck though, and If they won because of luck, that can be an almighty downer for the person that lost. On the other hand, people love to win in 1:30000 events, mainly because it's so surprising. Either way, Luck is forever with us.
biggrin.gif
 
If you really think about it, pretty much every (good) videogame is going to have at least some element of luck involved, whether is be through boss patterns, enemy spawns, or what else have you.
The more luck-based a game gets, though, the more likely it is that someone's bound to have a good/shitty run with it and someone will inevitably complain...
 
As other people have already stated, I think all games need some aspect of luck or else it gets boring. That being said, I think it is generally a very negative thing to say about a game when you comment it is all or mostly luck-based. For example, I find Mario Kart 7 to be very annoying. I know everyone here loves it, but I feel like it is mostly controlled by too many items and glitches and in the end it really comes down to luck. Now, those of you who have put hours upon hours into the game trying to get all of the golden parts will probably find that insulting because you put so much effort into it and I dismiss all your effort by saying your game of choice is mostly luck.

Also, when I think back of Skyward Sword, I mostly am upset at the luck-based minigames and feel they tarnish my view of the game as a whole. I love my luck-based board games and family games because anyone can play them. Dokapon Kingdom is probably one of my favorite Wii games! But when someone says your "hardcore" game is mostly luck-based, then you will naturally get upset.
 
For example, I find Mario Kart 7 to be very annoying. I know everyone here loves it, but I feel like it is mostly controlled by too many items and glitches and in the end it really comes down to luck. Now, those of you who have put hours upon hours into the game trying to get all of the golden parts will probably find that insulting because you put so much effort into it and I dismiss all your effort by saying your game of choice is mostly luck.
Yes, Mario Kart is more luck-based than any other racing game, but in terms of items it doesn't really effect the results THAT much. If you are in first you will mostly expect to get bananas. But experts know where or when to use them, and beginners don't. Besides items you still need to show your ability to handle your kart, drift, like most racing games. That's why Mario Kart is fun, it requires skill and has a precise amount of luck involved, adds variety to the races, and never makes it boring.
 
Back
Top