Windows 10 Fall Creators Update fixes the DirectX 9 memory allocation bug

Danielx64

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In Windows 8, Microsoft changed how DirectX 9 reported the amount of available memory to games; while Windows 7 seemingly allowed a game to use the entirety of the available VRAM, Windows 8 limited games to exactly 4GB for no apparent reason. This behavior persisted in Windows 8.1 and Windows 10, making things worse for gamers who upgraded to Microsoft’s new operating systems.

It’s an issue that may seem trivial to many, as most GPUs – unless on the high-end of the spectrum – come with 4GB or less of VRAM. However, the DirectX API allocates memory as a combination of RAM and VRAM, which means that those with less than 4GB of VRAM were also affected.

Windows 10 Fall Creators Update fixes the DirectX 9 memory allocation bug

Well I am glad that this issue is fixed :
 
never knew it was a issue really ^^;
 
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