Worst Zelda boss designs you saw?

CM30

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For me, any of the eye bosses, simply because they're just too similar to each other. Look at these things, they have no real interesting design, and so little to differentiate them:

gallery_1_64_196744.png



How many giant eye creatures do they need? Others I always found a bit lame where the bosses from the first Four Swords, which had no personality at all, and forgettable designs.
 
For me, any of the eye bosses, simply because they're just too similar to each other. Look at these things, they have no real interesting design, and so little to differentiate them:

gallery_1_64_196744.png



How many giant eye creatures do they need? Others I always found a bit lame where the bosses from the first Four Swords, which had no personality at all, and forgettable designs.

There are others, like the many Gohmas and Bongo Bongo. Ever notice that it's almost always the weak spot on a boss that isn't human, or half-human? I want to know what they think when they plan their bosses. They probably just stick an 'eye' boss in there if they can't think of anything creative like Koume/Kotake/Twinrova or Volvagia. The 'eye' bosses aren't the only battles that are constantly recurring...You've fought Phantom Ganon and regular Ganon countless times...seriously.
 
kirby has alot of eye bosses too,but could someone name all of those loz ones?
 
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