Xbox One's used game policy

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Xbox One games will require a one-time activation code to use, but you'll still be able to trade and sell them online, Microsoft tells Kotaku—although we're not 100% clear on the details.

Speaking to us at the big event in Redmond today, Microsoft corporate vice president Phil Harrison clarified a couple of details about the system's used game policy and explained that there will be a solution for people who want to trade games with their friends.

Here's how the system works: when you buy an Xbox One game, you'll get a unique code that you enter when you install that game. You'll have to connect to the Internet in order to authorize that code, and the code can only be used once. Once you use it, that game will then be linked to your Xbox Live account. "It sits on your harddrive and you have permission to play that game as long as you’d like," Harrison said.

Other users on the console will be able to play that game as well, Harrison said. So you don't need to buy multiple games per family. "With the built-in parental controls of the system it is shared amog the users of the device," he said.

But what if you want to bring a game disc to a friend's house and play there? You'll have to pay a fee—and not just some sort of activation fee, but the actual price of that game—in order to use a game's code on a friend's account. Think of it like a new game, Harrison said.

"The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One," he said. "They would then have to purchase the right to play that game through Xbox Live."
"They would be paying the same price we paid, or less?" we asked.

"Let’s assume it’s a new game, so the answer is yes, it will be the same price," Harrison said.
But that doesn't mean used games are dead. In fact, Harrison told us, you'll be able to sell your Xbox One games online.

"We will have a solution—we’re not talking about it today—for you to be able to trade your previously-played games online," Harrison said.

The Xbox exec wouldn't give further details on how this system will work, but we're assuming that once you're done with a game, you can trade the code online and it will be erased from your machine. But what will you get? Other games? Microsoft Points?

No matter how the final system works, it is not likely to please GameStop, the world's biggest buyer and seller of used video games, but it could be a tantalizing way to share games with your friends in the virtual space.

Update - Microsoft's Larry Hryb has issued the following clarification:
 



Another piece of clarification around playing games at a friend’s house – should you choose to play your game at your friend’s house, there is no fee to play that game while you are signed in to your profile.
What this means is that if you take a game to a friend's house and try to play the game on their system using their account, you'll need to pay. If you take it to their house and try to play it on their system using your account, you won't need to pay.

Another piece of clarification around playing games at a friend’s house – should you choose to play your game at your friend’s house, there is no fee to play that game while you are signed in to your profile.


In other words: playing while you're there is free. If you want to lend it to them for a few days/weeks? They'll have to pay.


source

clearly this new set up is a big middle finger to gamestop, but I kind of like it as long as it gives better buy back prices than gamestop.


update, here is a video to somewhat better explain things:

http://www.youtube.com/watch?v=LLKtzmAvf3U
 
Looks like they really do want to block used game sales. Since what's the point of buying a game used if you then have to turn around and pay microsoft basically the price of the game again to play?

So either used games are going to retail for like 5$ on Xbox One (since Gamestop won't make any amount of sales if they're more than that since people won't want to pay 50$ to Gamestop then another 60 to microsoft) or there simply won't be a used game market.
 
Maybe people can re-sell their used games to Microsoft since Microsoft now has a few Microsoft store locations in the US, Canada, and other countries,  or by mail and MS just re-sell the game back to other gamers who want used games without the need to pay again to play.

MS can just partner with Gamespot, and GS becomes an authorize reseller, and split part of the profits with MS.
 
Well if they don't do a deal with MS it doesn't mean it completely screws them. It would screw them in relation to Xbox ONE games, but everything else, Xbox 360, Xbox, PS3, PS4, Wii, Movies etc wouldn't be touched.
 
So you buy a game, and then you register it and install it. Looks like more space is needed if you play dozens of games.

In the case of used games, it's more about expanding MS's anti-piracy initiative on console games on top of Windows software, which they have been doing for years.
 
Required installs sucked on PS3, why bring them back? And terrible idea by the way.
 
GamerPerfection said:
Well if they don't do a deal with MS it doesn't mean it completely screws them. It would screw them in relation to Xbox ONE games, but everything else, Xbox 360, Xbox, PS3, PS4, Wii, Movies etc wouldn't be touched.
I don't see how they could make a deal with MS. The game has to be new or the console user is going to be facing some extra crap upon using a used disc.
 
That's interesting, but only 10% for retailers? That's shit! Although I like that the publisher gets money, but the resell value will be terrible, and how could used game price go any higher? Is literally only $5 cheaper.
 
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