Mod adds Adaptive Sharpen, Ambient Light, HDR, FXAA, Levels, SMAA using Reshade open source injector. I made the ini file to be used with reshade.
Pics of the game with the modded effects:
Mod Installation:
1. Download Reshade from
https://reshade.me/downloads/ReShade_Setup_4.7.0.exe
2. Install Reshade, find DCS.exe in your DCS installation folder and select it
3. Select DX 10+ API
4. Select All shaders
5. Copy s1.ini to inside the bin folder of your DCS installation folder
6. Run DCS wait for Reshade to load then select s1.ini
----------------------------------------------------------------------------
Techniques=AdaptiveSharpen,AmbientLight,HDR,FXAA,Levels,SMAA
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
AL_DirtTex=0.000000
alInt=10.150000
alThreshold=15.000000
AL_Adaptation=1.000000
AL_Dirt=1.000000
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=0.000000
AL_Adaptive=0.000000
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0.000000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=1.000000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
Pics of the game with the modded effects:
Mod Installation:
1. Download Reshade from
https://reshade.me/downloads/ReShade_Setup_4.7.0.exe
2. Install Reshade, find DCS.exe in your DCS installation folder and select it
3. Select DX 10+ API
4. Select All shaders
5. Copy s1.ini to inside the bin folder of your DCS installation folder
6. Run DCS wait for Reshade to load then select s1.ini
----------------------------------------------------------------------------
Techniques=AdaptiveSharpen,AmbientLight,HDR,FXAA,Levels,SMAA
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
AL_DirtTex=0.000000
alInt=10.150000
alThreshold=15.000000
AL_Adaptation=1.000000
AL_Dirt=1.000000
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=0.000000
AL_Adaptive=0.000000
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0.000000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=1.000000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000