Dev Interview by Siliconera:
Jenni Lada: When did Atelier Ryza 3 development begin and did you always knew it would become a trilogy?
Junzo Hosoi: The planning of Atelier Ryza 3 began right after the release of Atelier Ryza 2. When we began drafting the idea of Atelier Ryza, I always had the thought of wanting the Secret series to conclude as a trilogy.
However, whether it actually became a two-part series or would continue as a trilogy was something we thought to decide upon only after seeing the players reactions to the game.
Given we’ve followed many of the characters in Atelier Ryza 3 for years now and seen them grown, how did that affect development for each one’s personal story arcs?
Hosoi: Each of the characters have grown physically and emotionally throughout the games (Atelier Ryza, Atelier Ryza 2, and Atelier Ryza 3). For example, Ryza encounters something known as alchemy, and by deepening her knowledge about it she is able to face the problems facing her island, and also Klaudia, Lent and Tao begin to decide on each of their own futures.
In a way, “the future of the friends” illustrates the conclusion of the trilogy, so I hope everyone will play the game and watch what choices they make.
What led to Bos becoming a playable character in Atelier Ryza 3, and did fan-demand help influence it?
Hosoi: Bos become a playable character from fan’s reactions and the feelings of the development team came into alignment. He is a popular character so there were talks internally to see if we could make him a
playable character, but when considering the production progress of new characters and where he would fit in, there were very difficult aspects to it.
In terms of the story, we thought that the story would need to
have Bos included for a reason, but since we wanted Atelier Ryza 2 to carry on from Atelier Ryza, we thought that having the members who deepened their bonds in the first adventure, the four characters of Ryza, Lent, Tao and Klaudia, would be the ones to head to the capital, and then have an adventure with the friends they meet there.
Will Ryza’s story definitively wrap up in this installment, or could we see her return?
Hosoi: Atelier Ryza 3 is the finale for Ryza’s story.
With the original Atelier Ryza, we saw character-focused add-ons. The sequel involved extra areas. What kinds of DLC are you hoping to create for Atelier Ryza 3?
Hosoi: We’ve announced that there will be costumes including swimsuits, additional areas, recipe expansion packs, BGM packs and more, so we are planning to have content that will let everyone enjoy the game for a lot longer.