The games have had some great original ones in past games (like the Sandship and Ancient Cistern in Skyward Sword, the Palace of Twilight and City of the Sky in Twilight Princess and Forsaken Fortress in Wind Waker), but there's still too much of a theme of 'forest dungeon, fire dungeon, water dungeon', etc.
I mean, look:
Forest Dungeons
Skull Woods; Link to the Past
Inside the Deku Tree; Ocarina of Time
Forest Temple; Ocarina of Time
Woodfall Temple; Majora's Mask
Forbidden Woods; Wind Waker
Wind Temple; Wind Waker
Sea of Trees; Four Swords
Deepwood Shrine; Minish Cap
Forest Temple; Twilight Princess
Forest Temple; Spirit Tracks
Skyview Temple; Skyward Sword
Hell, three of them are actually called the Forest Temple!
Fire Dungeons
Turtle Rock; Link's Awakening
Dodongo's Cavern; Ocarina of Time
Fire Temple; Ocarina of Time
Skull Dungeon; Oracle of Ages
Sword and Shield Maze; Oracle of Seasons
Dragon Roost Isle; Wind Waker
Fire Mountain; Wind Waker (mini dungeon)
Tower of Flames; Four Swords Adventures
Cave of Flames; Minish Cap
Goron Mines; Twilight Princess
Temple of Fire; Phantom Hourglass
Fire Temple; Spirit Tracks
Earth Temple; Skyward Sword
Fire Sanctuary; Skyward Sword
Water Dungeons
Swamp Palace; Link to the Past
Angler's Tunnel; Link's Awakening
Catfish's Maw; Link's Awakening
Inside Jabu Jabu; Ocarina of Time
Water Temple; Ocarina of Time
Great Bay Temple; Majora's Mask
Mermaid's Cave; Oracle of Ages
Jabu Jabu's Belly; Oracle of Ages
Dancing Dragon Dungeon; Oracle of Seasons
Tower of the Gods; Wind Waker
Temple of Droplets; Minish Cap
Lakebed Temple; Twilight Princess
Ancient Cistern; Skyward Sword
Ice Dungeons
Ice Palace; Link to the Past
Ice Cavern; Ocarina of Time
Snowhead Temple; Majora's Mask
Sword & Shield Maze; Oracle of Seasons
Talus Cave; Four Swords
Ice Ring Isle (mini dungeon); Wind Waker
Temple of Ice; Four Swords Adventures
Temple of Droplets; Minish Cap
Snowpeak Ruins; Twilight Princess
Temple of Ice; Phantom Hourglass
Snow Temple; Spirit Tracks
We have way, way too many elemental dungeons, and often in the same order! Does every game need to start with a forest, fire and water dungeon in some order? Do we really need the same dungeon themes in every game?
What do you think?
I mean, look:
Forest Dungeons
Skull Woods; Link to the Past
Inside the Deku Tree; Ocarina of Time
Forest Temple; Ocarina of Time
Woodfall Temple; Majora's Mask
Forbidden Woods; Wind Waker
Wind Temple; Wind Waker
Sea of Trees; Four Swords
Deepwood Shrine; Minish Cap
Forest Temple; Twilight Princess
Forest Temple; Spirit Tracks
Skyview Temple; Skyward Sword
Hell, three of them are actually called the Forest Temple!
Fire Dungeons
Turtle Rock; Link's Awakening
Dodongo's Cavern; Ocarina of Time
Fire Temple; Ocarina of Time
Skull Dungeon; Oracle of Ages
Sword and Shield Maze; Oracle of Seasons
Dragon Roost Isle; Wind Waker
Fire Mountain; Wind Waker (mini dungeon)
Tower of Flames; Four Swords Adventures
Cave of Flames; Minish Cap
Goron Mines; Twilight Princess
Temple of Fire; Phantom Hourglass
Fire Temple; Spirit Tracks
Earth Temple; Skyward Sword
Fire Sanctuary; Skyward Sword
Water Dungeons
Swamp Palace; Link to the Past
Angler's Tunnel; Link's Awakening
Catfish's Maw; Link's Awakening
Inside Jabu Jabu; Ocarina of Time
Water Temple; Ocarina of Time
Great Bay Temple; Majora's Mask
Mermaid's Cave; Oracle of Ages
Jabu Jabu's Belly; Oracle of Ages
Dancing Dragon Dungeon; Oracle of Seasons
Tower of the Gods; Wind Waker
Temple of Droplets; Minish Cap
Lakebed Temple; Twilight Princess
Ancient Cistern; Skyward Sword
Ice Dungeons
Ice Palace; Link to the Past
Ice Cavern; Ocarina of Time
Snowhead Temple; Majora's Mask
Sword & Shield Maze; Oracle of Seasons
Talus Cave; Four Swords
Ice Ring Isle (mini dungeon); Wind Waker
Temple of Ice; Four Swords Adventures
Temple of Droplets; Minish Cap
Snowpeak Ruins; Twilight Princess
Temple of Ice; Phantom Hourglass
Snow Temple; Spirit Tracks
We have way, way too many elemental dungeons, and often in the same order! Does every game need to start with a forest, fire and water dungeon in some order? Do we really need the same dungeon themes in every game?
What do you think?