Is AI taking jobs from video game developers? At Electronic Arts, it's possible, considering its CEO Andrew Wilson said Wednesday that about 60% of the game publisher's "development processes" could be affected by generative AI tools.
Wilson made this proclamation one week after EA laid off 5% of its staff, or about 670 jobs. It also laid off about 800 employees, or 6% of its staff at the time, in March 2023.
Wilson emphasized that these generative AI impacts will be positive, though it's unclear whether the tools will aid developers or just boost the company's bottom line, allowing it to ship more games faster. Wilson said generative AI is something EA is "embracing deeply," and could make the company 30% more efficient than it is now.
"We're in the era of generative AI, which is the most exciting yet by a fairly wide margin and something that we're embracing deeply. We think about it in three core vectors: efficiency, expansion, and transformation," Wilson said at Morgan Stanley's Technology, Media, and Telecom Conference, as reported by TechRaptor.
EA's CEO claimed the publisher's game developers are already accepting and adopting generative AI tools in their work. "We see a real embrace happening inside of our company around these things that can help them get to greatness much more quickly," Wilson said.
Source: EA Embraces AI, Says 60% of Its Game Development Could Be Impacted
Wilson made this proclamation one week after EA laid off 5% of its staff, or about 670 jobs. It also laid off about 800 employees, or 6% of its staff at the time, in March 2023.
Wilson emphasized that these generative AI impacts will be positive, though it's unclear whether the tools will aid developers or just boost the company's bottom line, allowing it to ship more games faster. Wilson said generative AI is something EA is "embracing deeply," and could make the company 30% more efficient than it is now.
"We're in the era of generative AI, which is the most exciting yet by a fairly wide margin and something that we're embracing deeply. We think about it in three core vectors: efficiency, expansion, and transformation," Wilson said at Morgan Stanley's Technology, Media, and Telecom Conference, as reported by TechRaptor.
EA's CEO claimed the publisher's game developers are already accepting and adopting generative AI tools in their work. "We see a real embrace happening inside of our company around these things that can help them get to greatness much more quickly," Wilson said.
Source: EA Embraces AI, Says 60% of Its Game Development Could Be Impacted