"Instead Of The Vita, We Should've Made PSP 2" - Shawn Layden

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Former Sony Interactive CEO Shawn Layden has some ideas. He's been speaking to PSI about his time at the company, and he thinks Sony should have iterated on the PSP rather than trying something new with the PS Vita, which famously had a rear touch panel, an OLED display, and camera functionality.

"I wouldn't be the first one to say it, but instead of the Vita, we should have made PSP 2," he says. "And for PSP 2, we just wanted one more stick. One more analog stick. That's all we needed."

While the PS Vita did offer that extra stick, Layden thinks the additional features simply drove up the cost without adding any value. The OLED panel, which came at a time when such screens were still quite expensive, didn't make a big enough of a difference, he says.

"Back touch was a weird thing, which a lot of people couldn't get their head around," he adds. "And if you were bringing a game from Game Boy, let's say, onto Vita, all of that back touch input was meaningless. I don't know why that was true. And that added cost."

However, Layden says that "the biggest strategic mistake was the proprietary memory stick," echoing comments from another ex-Sony legend, Shuhei Yoshida. Unlike the 3DS, which used SD cards, the PS Vita had its own memory format.

"Back on PlayStation 2, when you had to buy the 8mb for PlayStation 2 memory card, [that] was a huge revenue and profit earner for the company. No one had memory cards or anything that looked like that around the house. By the time Vita came out, we all had a drawer full of SD cards. Because you buy a digital camera, you buy a digital phone, you buy anything, you got an SD card with it. So people had these cards at home, but we were forcing them to buy another proprietary card."
 
I didn't buy Vita, but even I would argue that Vita was a good handheld. It's only issue is the prices of stuff, like the memory cards.

I almost bought a PlayStation Vita, that's how good it was. The only thing that stopped me is the library, and future support.
 
I didn't buy Vita, but even I would argue that Vita was a good handheld. It's only issue is the prices of stuff, like the memory cards.

I almost bought a PlayStation Vita, that's how good it was. The only thing that stopped me is the library, and future support.

Software will push or kill a gaming device.
 
I got a Vita a few years ago from one of my previous coworkers. I wasn't too hyped about it when it came out because of the library, but I don't see how even a PSP 2 would have been any better. Nintendo dominated the scene with the 3DS at the time.
 
I got a Vita a few years ago from one of my previous coworkers. I wasn't too hyped about it when it came out because of the library, but I don't see how even a PSP 2 would have been any better. Nintendo dominated the scene with the 3DS at the time.

Nintendo did and still does, hold the gaming heldheld in their grip.
 
I got a Vita a few years ago from one of my previous coworkers. I wasn't too hyped about it when it came out because of the library, but I don't see how even a PSP 2 would have been any better. Nintendo dominated the scene with the 3DS at the time.
the PSP lost to the DS (which was the second best selling console at the time) and was still considered a commercial success despite selling almost 50% less consoles. I’m sure they mean just sell better numbers than the Vita.

The guy mentioned removing useless features like a back touch plate and the proprietary memory cards, so it would have lowered the price.
 
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