Least favourite Zelda game?

I see a lot of people hating on wind waker, spirit tracks, phantom hourglass, and Zelda II. But what about majora's mask?! Personally, i agree for the most part, but i loved wind waker. It was a unique game! call me crazy, but the story, and the graphics were awesome! But Majora's mask is my least favorite for several reasons. 1: No Master Sword. Every CONSOLE zelda game ( NOT handhelds) since ALttP (except MM, of course) had it. 2: The 3 day cycle was SO repetitive!!! 3: Link never found Navi and (probably) turned into a stalfos. 4: You lose all your consumable items when you played the song of time. 5: The story was very short. 6 Link wandered through an uncharted section of the lost woods until he somehow 7: wound up in an alternate dimension called 8: Termina 9: The Fierce Deity Mask?!! wtf!! 10: it ran off of the same engine as OoT. 11: The frame rate was choppy, 12: It was probably created in just a few months and 13: it was released in under a year after OoT. 14: it was a way to make a quick buck after the success of OoT. Sorry , but you won't change my mind
 
Oh dear lord, Phantom Hourglass really grinded my gears. When i played it, it just didn't say "Legend of Zelda", if you catch my drift. Oh yes, and not to mention that Temple of the Ocean King place. That was too much, too much.
 
In my opinion, Spirit Tracks and Legend of Zelda: ll were my least favorites.

My favorite, of course, was LoZ: Twilight princess. I'm now stuck because I am afraid of that hand that tries to steal the sol. ;___;
 
Everyone here says Phantom Hourglass, and unfortunately, I must agree. The game was far too short, the dungeons were about as complex as a slice of toast, and the ending made no logical sense. Also there were like 8 songs in the ENTIRE game. The dungeon music was just the same 10 second loop over and over and over and over for every dungeon in the game over and over and over and over... It wasn't an outright bad game, but it just didn't live up to other 2D Zeldas like Minish Cap and the Oracle games. I did love the multiplayer though, but there are too many hackers nowadays.
I didn't particularly care for Link's Awakening either. I waited about 8 years for the opportunity to play it, and it wasn't quite as good as I expected. The story I found somewhat weak, the bosses taunted you like 5-year olds, the dungeons took 20 minutes max, and again, the ending was just bad, and made me feel like I just wasted a ton of my time. Everything Link's Awakening did, the Oracle games did far better IMO.

Why the hate on Zelda II though? Sure it wasn't like the first one, but so what? It wasn't trying to be. By the second game, the traditional Zelda formula hadn't been established yet. It was by far the hardest game in the series, which is definitely a plus in my book, and it introduced the magic system, which was put to very good use. Fighting enemies like Goriyas and Iron Knuckles took a lot of strategy and quick fingers. And who could forget one of the most memorable characters in the series, ERROR? What about arguably the hardest boss in the entire series, Dark Link? Sure you can completely gimp his AI, but you can do that to every boss to some extent.
 
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I see a lot of people hating on wind waker, spirit tracks, phantom hourglass, and Zelda II. But what about majora's mask?! Personally, i agree for the most part, but i loved wind waker. It was a unique game! call me crazy, but the story, and the graphics were awesome! But Majora's mask is my least favorite for several reasons. 1: No Master Sword. Every CONSOLE zelda game ( NOT handhelds) since ALttP (except MM, of course) had it. 2: The 3 day cycle was SO repetitive!!! 3: Link never found Navi and (probably) turned into a stalfos. 4: You lose all your consumable items when you played the song of time. 5: The story was very short. 6 Link wandered through an uncharted section of the lost woods until he somehow 7: wound up in an alternate dimension called 8: Termina 9: The Fierce Deity Mask?!! wtf!! 10: it ran off of the same engine as OoT. 11: The frame rate was choppy, 12: It was probably created in just a few months and 13: it was released in under a year after OoT. 14: it was a way to make a quick buck after the success of OoT. Sorry , but you won't change my mind

No one to my knowledge is forcing your opinion. Actually, many of the points you make (though many could be shoved into one uber point) are very sound and raise good consideration. I forgave Majora's Mask because some of the boss fights were fun and the storyline change was an interesting detour. That's not to say you are wrong, just my reason it's not deemed my least favourite.
 
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